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@@ -42,7 +42,7 @@ define([ |
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item.stats = {}; |
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if (blueprint.spellConfig) |
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extend(true, spellAesthetic, blueprint.spellConfig); |
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spellAesthetic = extend(true, {}, spellAesthetic, blueprint.spellConfig); |
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item.spell = { |
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name: spellAesthetic.name || 'Weapon Damage', |
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@@ -51,6 +51,10 @@ define([ |
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values: {} |
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}; |
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if (blueprint.spellConfig) { |
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extend(true, item.spell, blueprint.spellConfig); |
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} |
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var propertyPerfection = []; |
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var randomProperties = spell.random || {}; |
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