From 116cf1047fe6fce5f9c12941581b96433b4b7c74 Mon Sep 17 00:00:00 2001 From: Big Bad Waffle Date: Sat, 5 May 2018 10:47:19 +0200 Subject: [PATCH] fixed a server crash caused by the previous commit --- src/client/js/components/inventory.js | 2 +- src/server/components/inventory.js | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/client/js/components/inventory.js b/src/client/js/components/inventory.js index 155100bd..85e98fad 100644 --- a/src/client/js/components/inventory.js +++ b/src/client/js/components/inventory.js @@ -64,7 +64,7 @@ define([ equipItemErrors: function (item) { var errors = []; var stats = this.obj.stats.values; - var originalValues = this.obj.stats.originalValues; + var originalValues = this.obj.stats.originalValues || this.obj.stats.values; var playerLevel = (stats.originalLevel || stats.level); if (item.level > playerLevel) diff --git a/src/server/components/inventory.js b/src/server/components/inventory.js index 067ca03d..3b425800 100644 --- a/src/server/components/inventory.js +++ b/src/server/components/inventory.js @@ -1032,7 +1032,7 @@ define([ return []; var stats = this.obj.stats.values; - var originalValues = this.obj.stats.originalValues; + var originalValues = this.obj.stats.originalValues || this.obj.stats.values; var playerLevel = (stats.originalLevel || stats.level); if (item.level > playerLevel)