diff --git a/src/server/world/atlas.js b/src/server/world/atlas.js index cad2e583..476be5b6 100644 --- a/src/server/world/atlas.js +++ b/src/server/world/atlas.js @@ -59,7 +59,7 @@ module.exports = { const { thread, resetObjPosition } = await getThread(eGetThread); //Perhaps the player disconnected while waiting for the thread to spawn - if (!obj.socket.connected) { + if (!serverObj.socket.connected) { await killThreadIfEmpty(thread); return;