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@@ -31,14 +31,12 @@ define([ |
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elementFrostPercent: 'Frigid', |
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elementFirePercent: 'Burning', |
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elementHolyPercent: 'Righteous', |
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elementPhysicalPercent: `Brawler's`, |
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elementPoisonPercent: 'Bubbling', |
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elementArcaneResist: 'Protective', |
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elementFrostResist: 'Protective', |
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elementFireResist: 'Protective', |
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elementHolyResist: 'Protective', |
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elementPhysicalResist: `Protective`, |
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elementPoisonResist: 'Protective', |
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elementAllResist: 'Protective', |
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@@ -64,21 +62,19 @@ define([ |
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elementFrostPercent: 'Winter', |
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elementFirePercent: 'the Inferno', |
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elementHolyPercent: 'the Gods', |
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elementPhysicalPercent: 'Combat', |
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elementPoisonPercent: 'Poison', |
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elementArcaneResist: 'Arcane Resistance', |
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elementFrostResist: 'Frost Resistance', |
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elementFireResist: 'Fire Resistance', |
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elementHolyResist: 'Holy Resistance', |
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elementPhysicalResist: `Physical Resistance`, |
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elementPoisonResist: 'Poison Resistance', |
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elementAllResist: 'Arcane Resistance', |
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xpIncrease: 'Experience', |
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lvlRequire: 'Ease' |
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}, |
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generate: function(item, blueprint) { |
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generate: function (item, blueprint) { |
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if (blueprint.name) { |
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item.name = blueprint.name; |
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return; |
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