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UNDO THIS: temorary level cap increase for race event

tags/v0.5.1^2
Shaun 4 年之前
父節點
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29e51b9e83
共有 2 個檔案被更改,包括 3 行新增3 行删除
  1. +1
    -1
      src/server/config/consts.js
  2. +2
    -2
      src/server/world/mobBuilder.js

+ 1
- 1
src/server/config/consts.js 查看文件

@@ -3,5 +3,5 @@ module.exports = {
tickTime: 350,

//The maximum level a player can reach
maxLevel: 20
maxLevel: 25
};

+ 2
- 2
src/server/world/mobBuilder.js 查看文件

@@ -162,9 +162,9 @@ module.exports = {
let dmgMult = 4.5 * mob.mob.dmgMult;
let hpMult = 1 * mob.mob.hpMult;

dmgMult *= [0.25, 0.4, 0.575, 0.8, 1, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6, 1.7, 1.8, 1.9, 2, 2.1, 2.2, 2.3, 2.4, 2.5][level - 1];
dmgMult *= [0.25, 0.4, 0.575, 0.8, 1, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6, 1.7, 1.8, 1.9, 2, 2.1, 2.2, 2.3, 2.4, 2.5][level - 1] || 2.5;

statValues.hpMax = ~~(statValues.hpMax * [0.1, 0.2, 0.4, 0.7, 0.78, 0.91, 1.16, 1.19, 1.65, 2.36, 3.07, 3.55, 4.1, 4.85, 5.6, 5.9, 6.5, 7.1, 7.9, 12][level - 1]);
statValues.hpMax = ~~(statValues.hpMax * ([0.1, 0.2, 0.4, 0.7, 0.78, 0.91, 1.16, 1.19, 1.65, 2.36, 3.07, 3.55, 4.1, 4.85, 5.6, 5.9, 6.5, 7.1, 7.9, 12][level - 1] || 12));

statValues.hpMax *= hpMult;
statValues.hp = statValues.hpMax;


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