From 67f5b140db34f3b06bc26fc514271a37f53fcdf9 Mon Sep 17 00:00:00 2001 From: Shaun Date: Wed, 27 Apr 2022 11:01:44 +0200 Subject: [PATCH] bug #1915: Fixed music not playing --- src/client/js/objects/objects.js | 2 +- src/server/clientComponents/sound.js | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/client/js/objects/objects.js b/src/client/js/objects/objects.js index d155b6a9..33ffbbd2 100644 --- a/src/client/js/objects/objects.js +++ b/src/client/js/objects/objects.js @@ -167,7 +167,7 @@ define([ events.emit('onGetPlayer', obj); window.player = obj; - sound.unload(obj.zoneName); + sound.unload(obj.zoneId); renderer.setPosition({ x: (obj.x - (renderer.width / (scale * 2))) * scale, diff --git a/src/server/clientComponents/sound.js b/src/server/clientComponents/sound.js index 28ee46f3..64edb170 100644 --- a/src/server/clientComponents/sound.js +++ b/src/server/clientComponents/sound.js @@ -14,11 +14,11 @@ define([ init: function () { const { sound, volume, music, defaultMusic, loop = true, - obj: { zoneName, x, y, width, height, area } + obj: { zoneId, x, y, width, height, area } } = this; const config = { - scope: zoneName, + scope: zoneId, file: sound, volume, x,