From 6c5db3e4f35384ca60a55f4f9941567866d496ca Mon Sep 17 00:00:00 2001 From: Shaun Date: Sat, 15 May 2021 12:12:47 +0200 Subject: [PATCH] fix for currency chances (cherry picked from commit 383a142a73abce50bac216c787f28cb034619c80) --- src/server/items/generator.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/items/generator.js b/src/server/items/generator.js index 7b51bdbd..989c13a0 100644 --- a/src/server/items/generator.js +++ b/src/server/items/generator.js @@ -47,7 +47,7 @@ module.exports = { if (blueprint.level < 5) currencyChance = 0; else if (blueprint.level < 14) - currencyChance = (blueprint.level - 4) / 11; + currencyChance *= (blueprint.level - 4) / 11; //If you kill a mob that's too low of a level, idols are much more rare if (