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@@ -50,11 +50,12 @@ define([ |
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let obj = this.obj; |
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let yOffset = -12; |
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if (obj.isChampion) |
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yOffset = -18; |
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let sprite = this.obj.sprite; |
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if (sprite) |
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yOffset = (sprite.height / 2) - 10; |
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let x = obj.x * scale; |
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let y = (obj.y * scale) + yOffset; |
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let y = (obj.y * scale) - yOffset; |
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renderer.moveRectangle({ |
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sprite: this.hpSprite, |
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