diff --git a/src/client/package.json b/src/client/package.json index 6e9d629b..393d73dc 100644 --- a/src/client/package.json +++ b/src/client/package.json @@ -1,6 +1,6 @@ { "name": "isleward_client", - "version": "0.11.0", + "version": "0.12.0", "description": "isleward", "dependencies": { }, diff --git a/src/client/ui/templates/login/template.html b/src/client/ui/templates/login/template.html index 79cc4939..090690d3 100644 --- a/src/client/ui/templates/login/template.html +++ b/src/client/ui/templates/login/template.html @@ -11,11 +11,11 @@
-
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+
[ Latest Release Notes ]
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-
v0.11.0
+
v0.12.0
diff --git a/src/server/components/equipment.js b/src/server/components/equipment.js index 0b1e19b0..978cedec 100644 --- a/src/server/components/equipment.js +++ b/src/server/components/equipment.js @@ -263,6 +263,20 @@ module.exports = { let itemId = eq[slot]; let item = inventory.findItem(itemId); + if (!item) { + console.log({ + error: 'item not found', + itemId, + slot, + factionId, + tier, + character: this.obj.name, + eq: this.eq + }); + + return; + } + let factions = item.factions; if (!factions) return; diff --git a/src/server/config/serverConfig.js b/src/server/config/serverConfig.js index 16f02a31..3944ce64 100644 --- a/src/server/config/serverConfig.js +++ b/src/server/config/serverConfig.js @@ -1,7 +1,7 @@ /* eslint-disable no-process-env */ module.exports = { - version: '0.11.0', + version: '0.12.0', port: 4000, startupMessage: 'Server: ready', @@ -10,7 +10,7 @@ module.exports = { //Options: // sqlite // rethink - db: process.env.IWD_DB || 'rethink', + db: process.env.IWD_DB || 'sqlite', dbHost: process.env.IWD_DB_HOST || 'localhost', dbPort: process.env.IWD_DB_PORT || 28015, dbName: process.env.IWD_DB_NAME || 'live', diff --git a/src/server/package.json b/src/server/package.json index c3b86587..36f4f794 100644 --- a/src/server/package.json +++ b/src/server/package.json @@ -1,6 +1,6 @@ { "name": "isleward_server", - "version": "0.11.0", + "version": "0.12.0", "description": "isleward", "dependencies": { "axios": "^0.22.0", diff --git a/src/server/security/connections.js b/src/server/security/connections.js index b2087c92..9f497534 100644 --- a/src/server/security/connections.js +++ b/src/server/security/connections.js @@ -44,9 +44,11 @@ module.exports = { }] }); - //Rezoning is set to true while rezoning so we don't try to remove objects + //If the player doesn't have a 'social' component, they are no longer in a threat + // Likely due to unzoning (character select screen) + // Also, rezoning is set to true while rezoning so we don't try to remove objects // from zones if they are currently rezoning - if (player.rezoning !== true) { + if (player.components.some(c => c.type === 'social') && player.rezoning !== true) { await new Promise(res => { atlas.removeObject(player, false, res); }); @@ -97,8 +99,11 @@ module.exports = { keys.forEach(function (k) { let val = player[k]; if (val && val.type) { - if (['player', 'auth', 'syncer'].indexOf(val.type) === -1) + if (['player', 'auth', 'syncer'].indexOf(val.type) === -1) { delete player[k]; + + player.components.spliceWhere(c => c.type === val.type); + } } });