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@@ -230,8 +230,17 @@ define([ |
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get = ~~get; |
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} |
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if (a.obj.stats) |
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a.obj.stats.getXp(inc); |
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if (a.obj.stats) { |
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//Scale xp by source level so you can't just farm low level mobs (or get boosted on high level mobs). |
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//Mobs that are farther then 10 levels from you, give no xp |
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//We don't currently do this for quests/herb gathering |
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var levelDelta = level - a.obj.stats.values.level; |
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var amount = 0; |
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if (Math.abs(levelDelta) <= 10) |
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amount = ~~((get + (levelDelta * 10)) * Math.pow(1 - (Math.abs(levelDelta) / 10), 2)); |
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a.obj.stats.getXp(amount, this.obj); |
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} |
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a.obj.fireEvent('afterKillMob', target); |
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