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@@ -180,7 +180,7 @@ define([ |
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}, true); |
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} |
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if ((obj.name) && (obj.sprite)) { |
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if (obj.name) { |
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obj.nameSprite = renderer.buildText({ |
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layerName: 'effects', |
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text: obj.name, |
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@@ -361,7 +361,7 @@ define([ |
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for (let i = 0; i < oLen; i++) { |
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let obj = objects[i]; |
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let ns = obj.nameSprite; |
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if ((!ns) || (obj.dead) || ((obj.sprite) && (!obj.sprite.visible))) |
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if (!ns || obj.dead || (obj.sprite && !obj.sprite.visible) || renderer.isHidden(obj.x, obj.y)) |
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continue; |
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ns.visible = show; |
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