Shaun
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a25cb8c71e
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refactor[#1698]: More work on moving chat out of codebase to mod
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3 years ago |
Shaun
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e9d0b5b2c4
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initial commit
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3 years ago |
Shaun
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96182ddaab
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chore: bumped version to 0.8.5
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3 years ago |
Shaun
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0447f181f9
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bug[#1689]: Redacted
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3 years ago |
Shaun Kichenbrand
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6ea12fecb5
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bug[#1548]: Self stuns caused by charging are no longer resistable and physics.removeObject is now only called at the end of a charge and fireblast (to ensure the right position is used)
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3 years ago |
Shaun
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8b3c7fd20e
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bug: Boss animations weren't marked as big textures
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3 years ago |
Shaun
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1ed4cf4496
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security: Fixed npm audit vulnerability
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3 years ago |
Shaun
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3f2095f76e
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chore: bumped version to 0.8.4
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3 years ago |
Shaun
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b64010c8bc
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bug: due to renderer changes, auras were rendering as 8x8 instead of 16x16
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3 years ago |
Shaun
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7b884034ab
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bug: Fixed a crash caused by castSpellOnHit spells not having a name
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3 years ago |
Shaun
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c7ec3dae82
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modding[#1659]: Added saveData to the onAfterBuildPlayerObject event so mods can access the saved character data
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3 years ago |
vinnyluu2
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206da1bf7f
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removed duplication
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3 years ago |
vinnyluu2
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93369410fc
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fix item worth not taking on right value when generated with item reduction
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3 years ago |
Shaun
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362f33ee4c
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added fixes for squashling pet and elixir of infatuation sprites
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3 years ago |
Cassandra Cain
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4c9d896ebd
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polish[#1503]: Bypassed chat restrictions if account has mod privileges
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3 years ago |
Shaun
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ef9401b236
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bug[#1654]: Fixed a crash caused by player objects with names of objects getting drops
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3 years ago |
VinnyLuu
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f78a355ecf
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issue[#1490] Fix setlevel not giving passive tree points
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3 years ago |
Shaun
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9f0c4227f2
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bug[#1650]: The anti-spam filter now checks properly for duplicate messages again
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3 years ago |
Shaun
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516bdf9170
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bug[#1639]: Fixed the priest's reference to the gaekatlan druid skin that was changed from 3.0 to gaekatlan-druid
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3 years ago |
Nodal (Lunera)
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b4f132a3fc
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Fix typo in line 190
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3 years ago |
Shaun
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20b9a41f5e
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refactor[#1639]: Removed necromancer sprites from class-necromancer as they've been moved to the cosmetics mod
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3 years ago |
Shaun
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a99d02ab96
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bug[#1640]: Fixed an issue where contextActions kept growing when people logged on
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3 years ago |
Shaun
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aa0dd8aab9
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chore: updated version to 0.8.3
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3 years ago |
Shaun
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ea46a6ea83
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modding[#1642]: Mods can now specify dependsOn arrays to instruct the mod loader in which order mods should be loaded
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3 years ago |
Shaun
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0bb9754b8d
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modding[#1640]: Removed ban, mute and unmute from the codebase and added new modding events to skip sending messages and add new components to players when they log in
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3 years ago |
Shaun
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959ecc39ed
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modding[#1639]: Removed extra skins from codebase as they are being moved to a mod
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3 years ago |
Shaun
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9d8c1ad6c9
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enhancement[#1638]: The profanities module is now initialized on map threads too so that mods can use the isClean method
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3 years ago |
Shaun
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b6c488e3e6
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bug[#1636]: Stopped alloweing question marks in usernames as it was causing a server crash
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3 years ago |
Shaun
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d51c19577a
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removed test code
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3 years ago |
Shaun
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c9bc87d925
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removed test code
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3 years ago |
Shaun
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cffb0eac34
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linting fixes
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3 years ago |
Shaun
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08a4724743
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all the work
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3 years ago |
Shaun
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42db153f5b
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saving changes so I don't reset them
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3 years ago |
Shaun
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c74fe40097
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chore: added an item fix to make candy corn non mailable
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3 years ago |
Shaun
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af9f142e35
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bug[#1620]: Fixed an issue that caused nobody to get xp/rep when a non player lands a killing blow on a mob
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3 years ago |
Shaun
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f7b8e3f0ac
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bug: fixed a crash when an object without effects cpn dies
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3 years ago |
Shaun
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7f47a622a2
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bug[#1615]: Targetting something no longer consumes a tick
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3 years ago |
Shaun
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a57a55228d
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modding[#1616]: The warnblast spell will now use a specific row for its attackAnimation if one is defined
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3 years ago |
Shaun
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b1b9baab58
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bug[#1613]: Fixed a bug that causes whirlwind to have no sprites in some situations
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3 years ago |
Shaun
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95be02ec15
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enhancement[#1502]: It's now possible to define the damage and statType for the castSpellOnHit item effect
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3 years ago |
Shaun
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8c2d3522b4
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modding[#1614]: the beforeGetSpellCastTime event now includes the spell being cast
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3 years ago |
Shaun
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fd9aa992ef
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modding[#1613]: Added a beforeSpawnWhirlwind event that allows mods to modify how whirlwind looks
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3 years ago |
Shaun
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e7ce0abb1c
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bug[#1612]: Fixed a bug where resummoning a skeleton destroyed the old one but didn't summon a new one
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3 years ago |
Shaun
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67a079bd40
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devops[#1611]: Fixed a linting issue caused by eslint update
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3 years ago |
Shaun
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ae5c714405
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chore[#1610]: Fixed package lock error
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3 years ago |
Shaun
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d0681676c5
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chore[#1610]: Updated packages and version to 0.8.2
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3 years ago |
Shaun
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639b6f0736
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bug[#1609]: Fixed an issue that caused spells to not complete properly which made charaters stuck until pressing escape
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3 years ago |
Shaun
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f3c239b407
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bug[#1603]: All effect destructione events are now always called
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3 years ago |
Shaun
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ba3974a643
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modding[#1602]: Events can now define onStart and onStop events in their configs
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3 years ago |
Shaun
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7e791fbe39
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modding[#1601]: The resourceSpawner is now part of the instance object
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3 years ago |