kckckc
|
7040fda936
|
Restructure clientComponent extensions
|
2 yıl önce |
kckckc
|
9661a902ca
|
Should resolve in all cases even if missing a component
|
2 yıl önce |
kckckc
|
deab4acc3d
|
clientComponents can extend another component once both are loaded
|
2 yıl önce |
kckckc
|
677cc168ef
|
Remove comment
|
2 yıl önce |
kckckc
|
b3ae64b37a
|
Send paths of client components and wait for them to load
|
2 yıl önce |
Martin Rocek
|
92f5d93a93
|
Always load keyboard and mouse movers
|
3 yıl önce |
Shaun
|
a4558467f7
|
bug #1777
(cherry picked from commit bd44c3c0e3 )
|
3 yıl önce |
Shaun
|
bd44c3c0e3
|
bug #1777
|
3 yıl önce |
Shaun
|
b8db626f09
|
bug #1772: Fixed an issue causing hookEvents and unhookEvents to never be bound to the correct component
|
3 yıl önce |
Shaun
|
5573e309fa
|
bug #1759: Fixed light patches, lightshafts in hidden areas and fixed an issue with mount particles vanishing when leaving areas
|
3 yıl önce |
Shaun
|
9aed740273
|
bug #1759: Auras will now be hidden in hidden areas
|
3 yıl önce |
Shaun
|
205dd78004
|
bug #1759: Hiding the target reticle and loot popups for invisible objects
|
3 yıl önce |
Shaun
|
1d8053f20a
|
bug #1759: Started refactoring visibility and fixed an issue with certain effects appearing in under hiders
|
3 yıl önce |
Shaun
|
fffcfca449
|
feat #1740: Initial commit
|
3 yıl önce |
Shaun
|
6419c4dbf0
|
bug: fixed an issue that caused music areas to play twice when moving between polygons with the same music. Also moved cave portal to new fjol location and removed fjolgard from fjolarok
|
3 yıl önce |
Shaun
|
860808308a
|
more work
|
3 yıl önce |
Shaun
|
4c5e115cec
|
bug[#1684]: Fixed a problem with animations on big objects rendering with an offset
|
3 yıl önce |
Shaun
|
b64010c8bc
|
bug: due to renderer changes, auras were rendering as 8x8 instead of 16x16
|
3 yıl önce |
Shaun
|
b1b9baab58
|
bug[#1613]: Fixed a bug that causes whirlwind to have no sprites in some situations
|
3 yıl önce |
Shaun
|
fd9aa992ef
|
modding[#1613]: Added a beforeSpawnWhirlwind event that allows mods to modify how whirlwind looks
|
3 yıl önce |
Shaun
|
a9e1da7db4
|
bug[#1597]: Projectiles with positional targets now render correctly
|
3 yıl önce |
Shaun
|
a3c358dc0c
|
bug[#1596]: Minions summoned through summon skeleton now always use the correct animations
|
3 yıl önce |
Shaun
|
031352ee96
|
bug[#1523]: healthbars will no longer appear in the wrong location under certain conditions
|
3 yıl önce |
Shaun
|
8c9c223595
|
fixes #1545
|
3 yıl önce |
Shaun
|
7b55ab2d2c
|
fixes #1542
|
3 yıl önce |
Shaun
|
b52e073937
|
fixes #1516
|
3 yıl önce |
Shaun
|
899b5cc4ff
|
closes #1508
|
3 yıl önce |
Shaun
|
c49f0ca3c1
|
closes #1507
|
3 yıl önce |
Shaun
|
2071a5fa4f
|
removed unused code
|
3 yıl önce |
Shaun
|
a62f4f6948
|
added a fadeInOut client component, a spawnObject event phase and a global event after an actor dies
|
3 yıl önce |
Shaun
|
56a78e73d9
|
particle emitters now adhere to offsetX and offsetY of objects
|
4 yıl önce |
Shaun
|
0d3fab16f9
|
added bump animation event and removed stash notices from fjolarok
|
4 yıl önce |
Shaun
|
a41e8dc794
|
cleaned up sound module
|
4 yıl önce |
Shaun
|
742deb3aeb
|
moved music area to mod
|
4 yıl önce |
Shaun
|
cd16c68924
|
music tests
|
4 yıl önce |
Shaun
|
62990ad8e3
|
ongetstats now sends the blueprint to the event emitter as well. also, fixed small issue with unloading sounds
|
4 yıl önce |
Shaun
|
a4316c9912
|
base pather speed is too fast
|
4 yıl önce |
Shaun
|
0b270151ff
|
fixes #1450
|
4 yıl önce |
Shaun
|
f77151c0ce
|
camera and pather speed is now based on a new event instead of sprintChance changes...not ideal
|
4 yıl önce |
Shaun
|
66cfefed01
|
closes #1432
|
4 yıl önce |
Shaun
|
5521440d4c
|
fixes #291
|
4 yıl önce |
Shaun
|
54cc39cb45
|
fixes #1422
|
4 yıl önce |
Big Bad Waffle
|
529ff4ab15
|
fixes edge case for #1367 and provides better fix for #790
|
4 yıl önce |
Big Bad Waffle
|
431da03b3f
|
fixes #1381
(cherry picked from commit e971964eef )
|
4 yıl önce |
Big Bad Waffle
|
e971964eef
|
fixes #1381
|
4 yıl önce |
Shaun Kichenbrand
|
313b746b5a
|
fixes #1303
|
4 yıl önce |
Big Bad Waffle
|
9705e3fe85
|
fixed a bug where your target reticle would become detached and auto attack would stop working
|
4 yıl önce |
Big Bad Waffle
|
3a101a7f6a
|
linting
|
4 yıl önce |
Shaun Kichenbrand
|
335e6d67a1
|
added a way to extend context actions for the user list
|
4 yıl önce |
Big Bad Waffle
|
c1929d33df
|
added ability effect and damager for #1264
|
4 yıl önce |