333 Cometimentos (ad00e23abb63423710d605a26a89712a13ab5c98)

Autor SHA1 Mensagem Data
  Shaun d6af42db03 modding #1783 há 3 anos
  Shaun 962e030cf3 bug #1777 há 3 anos
  Shaun 5c7356e29d bug #1777 há 3 anos
  Shaun 3e5f3d939d bug #1656: Fixed mobs with cron spawns only spawning once há 3 anos
  Shaun 04aa77a082 reverted previous commit há 3 anos
  Shaun fa692ac4ee TEMP COMMIT - UNDO THIS há 3 anos
  Shaun 01b6e60c2e enhancement #1741 há 3 anos
  Shaun fffcfca449 feat #1740: Initial commit há 3 anos
  Shaun dd62f5a727 bug: Fixed an issue in blocking tile indices that was causing some water tiles to be walkable há 3 anos
  Shaun 887b031e51 feat[#1722]: Made blocking tile indices moddable há 3 anos
  Shaun 0cc5821e1b fixed an issue introduced in the 'interior teleporter' feature that casued mobs to not be placed in physics cells when in combat há 3 anos
  Shaun 860808308a more work há 3 anos
  Shaun e707b7a3a8 initial commit há 3 anos
  Shaun 9d8c1ad6c9 enhancement[#1638]: The profanities module is now initialized on map threads too so that mods can use the isClean method há 3 anos
  Shaun 08a4724743 all the work há 3 anos
  Shaun 42db153f5b saving changes so I don't reset them há 3 anos
  Shaun 7e791fbe39 modding[#1601]: The resourceSpawner is now part of the instance object há 3 anos
  Shaun 59ef732529 modding[#1600]: Added an event that is fired after building a mob: onAfterBuildMob há 3 anos
  Shaun a9e1da7db4 bug[#1597]: Projectiles with positional targets now render correctly há 3 anos
  Shaun ab9a6daef1 balance[#1467]: Mobs below level 4 can no longer have lifeOnHit há 3 anos
  Shaun fc06f01594 bug[#1579]: it's no longer possible to join a map multiple times by entering it, reconnecting and entering it again while it's regenerating há 3 anos
  Shaun 96059c736d chore[#1581]: Removed test code há 3 anos
  Shaun 5d9c072c3e bug[#1581]: Fixed a maximum call stack crash introduced by a previous commit há 3 anos
  Shaun d3c8f831dd enhancement[#1579]: A map is only announced as ready in the console when it's been generated now há 3 anos
  Shaun 2b0dd8ad5b chore[#1579]: Added missing file commit and removed test log há 3 anos
  Shaun 4d7fadeade enhancement[#1579]: When a random map needs to be regenerated, generation now only happens once per tick há 3 anos
  Shaun 5bc8f663ac fixes #1564 há 3 anos
  Shaun 659703a107 fixes #1564 há 3 anos
  Shaun 479966a888 fixes #1556 há 3 anos
  Shaun 66363367d4 fixes #1554 há 3 anos
  Shaun ce8cab9ad3 fixes #1549 há 3 anos
  Shaun 9cba6161d8 fixes #1539 há 3 anos
  Shaun 9e46cc2faa added a hack to remove the eslint warning from setupTemplates for now há 3 anos
  Shaun 60dbb25c21 closes #1517 há 3 anos
  Shaun Kichenbrand 0010c63152 refactored randomMap generator há 3 anos
  Shaun f862ee0d1e random maps can now spawn hidden areas há 3 anos
  Shaun 78897e086d closes #1497 há 3 anos
  Shaun 2071a5fa4f removed unused code há 3 anos
  Shaun 3535b6d2a1 closes #1495 há 3 anos
  Shaun e705f525d4 updated some packages and closes #1493 há 4 anos
  Shaun 1067bc3a62 closes #1492 há 4 anos
  Shaun 7296454971 random map room templates now have different randomised mappings for tiles, walls and doodads há 4 anos
  Shaun 1fe3a4f43c removed the gapmappings function in randomgen as it wasn't working any more anyway há 4 anos
  Shaun 23dbfad076 fix to canFlipX and canFlipY há 4 anos
  Shaun 50c4738462 added canFlipX and canFlipY as possible properties for random map room templates há 4 anos
  Shaun 4f27793d01 small code cleanup há 4 anos
  Shaun 6733950a48 random map files can now specify custom leafConstraints and endConstraints as properties há 4 anos
  Shaun 7a780cb7ed random maps can now use all room exits instead of all but one há 4 anos
  Shaun 807e5c460c added an event that fires when a player leaves a zone há 4 anos
  Shaun f76798dd94 random maps now only announce in the console that they are ready once they've been generated há 4 anos