Shaun
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d6af42db03
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modding #1783
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há 3 anos |
Shaun
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962e030cf3
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bug #1777
(cherry picked from commit 5c7356e29d )
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há 3 anos |
Shaun
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5c7356e29d
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bug #1777
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há 3 anos |
Shaun
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3e5f3d939d
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bug #1656: Fixed mobs with cron spawns only spawning once
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há 3 anos |
Shaun
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04aa77a082
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reverted previous commit
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há 3 anos |
Shaun
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fa692ac4ee
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TEMP COMMIT - UNDO THIS
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há 3 anos |
Shaun
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01b6e60c2e
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enhancement #1741
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há 3 anos |
Shaun
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fffcfca449
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feat #1740: Initial commit
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há 3 anos |
Shaun
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dd62f5a727
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bug: Fixed an issue in blocking tile indices that was causing some water tiles to be walkable
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há 3 anos |
Shaun
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887b031e51
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feat[#1722]: Made blocking tile indices moddable
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há 3 anos |
Shaun
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0cc5821e1b
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fixed an issue introduced in the 'interior teleporter' feature that casued mobs to not be placed in physics cells when in combat
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há 3 anos |
Shaun
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860808308a
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more work
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há 3 anos |
Shaun
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e707b7a3a8
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initial commit
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há 3 anos |
Shaun
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9d8c1ad6c9
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enhancement[#1638]: The profanities module is now initialized on map threads too so that mods can use the isClean method
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há 3 anos |
Shaun
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08a4724743
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all the work
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há 3 anos |
Shaun
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42db153f5b
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saving changes so I don't reset them
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há 3 anos |
Shaun
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7e791fbe39
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modding[#1601]: The resourceSpawner is now part of the instance object
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há 3 anos |
Shaun
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59ef732529
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modding[#1600]: Added an event that is fired after building a mob: onAfterBuildMob
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há 3 anos |
Shaun
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a9e1da7db4
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bug[#1597]: Projectiles with positional targets now render correctly
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há 3 anos |
Shaun
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ab9a6daef1
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balance[#1467]: Mobs below level 4 can no longer have lifeOnHit
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há 3 anos |
Shaun
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fc06f01594
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bug[#1579]: it's no longer possible to join a map multiple times by entering it, reconnecting and entering it again while it's regenerating
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há 3 anos |
Shaun
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96059c736d
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chore[#1581]: Removed test code
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há 3 anos |
Shaun
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5d9c072c3e
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bug[#1581]: Fixed a maximum call stack crash introduced by a previous commit
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há 3 anos |
Shaun
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d3c8f831dd
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enhancement[#1579]: A map is only announced as ready in the console when it's been generated now
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há 3 anos |
Shaun
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2b0dd8ad5b
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chore[#1579]: Added missing file commit and removed test log
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há 3 anos |
Shaun
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4d7fadeade
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enhancement[#1579]: When a random map needs to be regenerated, generation now only happens once per tick
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há 3 anos |
Shaun
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5bc8f663ac
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fixes #1564
(cherry picked from commit 659703a107 )
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há 3 anos |
Shaun
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659703a107
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fixes #1564
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há 3 anos |
Shaun
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479966a888
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fixes #1556
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há 3 anos |
Shaun
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66363367d4
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fixes #1554
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há 3 anos |
Shaun
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ce8cab9ad3
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fixes #1549
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há 3 anos |
Shaun
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9cba6161d8
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fixes #1539
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há 3 anos |
Shaun
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9e46cc2faa
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added a hack to remove the eslint warning from setupTemplates for now
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há 3 anos |
Shaun
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60dbb25c21
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closes #1517
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há 3 anos |
Shaun Kichenbrand
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0010c63152
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refactored randomMap generator
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há 3 anos |
Shaun
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f862ee0d1e
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random maps can now spawn hidden areas
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há 3 anos |
Shaun
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78897e086d
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closes #1497
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há 3 anos |
Shaun
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2071a5fa4f
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removed unused code
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há 3 anos |
Shaun
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3535b6d2a1
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closes #1495
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há 3 anos |
Shaun
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e705f525d4
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updated some packages and closes #1493
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há 4 anos |
Shaun
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1067bc3a62
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closes #1492
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há 4 anos |
Shaun
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7296454971
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random map room templates now have different randomised mappings for tiles, walls and doodads
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há 4 anos |
Shaun
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1fe3a4f43c
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removed the gapmappings function in randomgen as it wasn't working any more anyway
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há 4 anos |
Shaun
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23dbfad076
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fix to canFlipX and canFlipY
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há 4 anos |
Shaun
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50c4738462
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added canFlipX and canFlipY as possible properties for random map room templates
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há 4 anos |
Shaun
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4f27793d01
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small code cleanup
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há 4 anos |
Shaun
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6733950a48
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random map files can now specify custom leafConstraints and endConstraints as properties
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há 4 anos |
Shaun
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7a780cb7ed
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random maps can now use all room exits instead of all but one
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há 4 anos |
Shaun
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807e5c460c
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added an event that fires when a player leaves a zone
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há 4 anos |
Shaun
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f76798dd94
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random maps now only announce in the console that they are ready once they've been generated
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há 4 anos |