3450 Révisions (ad00e23abb63423710d605a26a89712a13ab5c98)
 

Auteur SHA1 Message Date
  Big Bad Waffle d060fd9e57 Merge branch '1693-character-list-crash' into 'master' il y a 3 ans
  Big Bad Waffle 9bfeca6ae0 Merge branch '1705-options-default-party-bug' into 'master' il y a 3 ans
  Big Bad Waffle 390d4144f6 Merge branch '1703-terms-of-service-are-hard-to-read-on-mobile-screens' into 'master' il y a 3 ans
  Big Bad Waffle 65c8ac4561 Merge branch '1701-the-passive-tree-is-too-zoomed-in-on-mobile' into 'master' il y a 3 ans
  Daniel fddbf665fa Merge branch 'master' into 1693-character-list-crash il y a 3 ans
  Daniel 72c49adb5c Fixes issue #1693 il y a 3 ans
  Vildravn ace8d28601 chore: lint fixes il y a 3 ans
  Vildravn ddce09d579 Bug[#1705]: Fix options window not loading saved preference for Party il y a 3 ans
  Vildravn 787a098dea Fix a bug similar to #1705 but for damage numbers il y a 3 ans
  Vildravn f76fe1a101 Make damage numbers configurable il y a 3 ans
  Vildravn f3550063ff Set color of the dmg number according to element il y a 3 ans
  Vildravn 25378686c8 Pass the damage element in msg used by onGetDamage il y a 3 ans
  Vildravn 7b4d01bc90 Hide logo on ToS screen on mobile il y a 3 ans
  Vildravn 2b742f8323 Remove vibrate as it breaks the code on iOS il y a 3 ans
  Vildravn 84593ed966 Remove the mobile specific zoom from passives il y a 3 ans
  Shaun 496142a117 enhancement[#1696]: Adding a hideMonetization url parameter now hides the donate and patreon links from the login screen il y a 3 ans
  Shaun fae519f61d bug: Fixed an issue with certain chars not working with the rethinkdb match expression il y a 3 ans
  Shaun 2d400a2099 Merge branch 'master' of gitlab.com:Isleward/isleward il y a 3 ans
  Shaun d003e3b472 bug: Fixed an issue with certain chars not working with the rethinkdb match expression il y a 3 ans
  Big Bad Waffle 7153391cc6 Merge branch '1531-inspect-doesnt-reset' into 'master' il y a 3 ans
  Daniel 18c39c8bbe Removed code that set players equipment to another player's on inspect il y a 3 ans
  Shaun 0372b1c50e chore: Fixed npm vulnerabilities il y a 3 ans
  Shaun 7b4e9bf360 modding[#1697]: Added a client-side event that fires after a UI is rendered and changed the uiBase.on helper to include the fired event object when calling the handler il y a 3 ans
  Shaun d792503a57 enhancement[#1696]: Adding a hideMonetization url parameter now hides the donate and patreon links from the login screen il y a 3 ans
  Big Bad Waffle 5c169b440a Merge branch 'master' into 'release' il y a 3 ans
  Shaun 96182ddaab chore: bumped version to 0.8.5 il y a 3 ans
  Shaun 0447f181f9 bug[#1689]: Redacted il y a 3 ans
  Shaun Kichenbrand 6ea12fecb5 bug[#1548]: Self stuns caused by charging are no longer resistable and physics.removeObject is now only called at the end of a charge and fireblast (to ensure the right position is used) il y a 3 ans
  Big Bad Waffle 1d0375fc8f Merge branch 'master' into 'release' il y a 3 ans
  Shaun 4c5e115cec bug[#1684]: Fixed a problem with animations on big objects rendering with an offset il y a 3 ans
  Big Bad Waffle 93643d2677 Merge branch 'master' into 'release' il y a 3 ans
  Shaun 8b3c7fd20e bug: Boss animations weren't marked as big textures il y a 3 ans
  Big Bad Waffle 478605ec8a Merge branch 'master' into 'release' il y a 3 ans
  Shaun 1ed4cf4496 security: Fixed npm audit vulnerability il y a 3 ans
  Shaun 3f2095f76e chore: bumped version to 0.8.4 il y a 3 ans
  Shaun b64010c8bc bug: due to renderer changes, auras were rendering as 8x8 instead of 16x16 il y a 3 ans
  Big Bad Waffle 4ddc8b4592 Merge branch '1671-setSprite-sprite-size' into 'master' il y a 3 ans
  Shaun ac88a4565b bug: Fixed a crash caused by castSpellOnHit spells not having a name il y a 3 ans
  Shaun 7b884034ab bug: Fixed a crash caused by castSpellOnHit spells not having a name il y a 3 ans
  Shaun 5e76ec31d4 refactor[#1671]: Fixed confusing, ugly and redundant code that deals with setting sprite textures and positions il y a 3 ans
  Shaun 6172042ac2 chore[#1671]: Removed a duplicate array.includes check il y a 3 ans
  Shaun a3a719d229 bug[#1671]: Fixed an issue where shrinking sprites weren't properly handled and cleaned up the code a bit il y a 3 ans
  Shaun a9e43d0c3b bug[#1671]: The setSprite method now takes into account when sprites change sizes (bigObjects vir regular) il y a 3 ans
  Big Bad Waffle 2ba92d26ee Merge branch 'char-select-keyboard' into 'master' il y a 3 ans
  Kenta Hayakawa 78b75da762 Store characters to determine if we can use arrow keys instead of checking DOM, and store selectedIndex separately il y a 3 ans
  Shaun fb6a500e26 modding[#1659]: Added saveData to the onAfterBuildPlayerObject event so mods can access the saved character data il y a 3 ans
  Shaun 849b57a3ac Merge branch 'master' of gitlab.com:Isleward/isleward il y a 3 ans
  Shaun c7ec3dae82 modding[#1659]: Added saveData to the onAfterBuildPlayerObject event so mods can access the saved character data il y a 3 ans
  Big Bad Waffle 1b5fb5fc54 Merge branch 'master' into 'master' il y a 3 ans
  vinnyluu2 206da1bf7f removed duplication il y a 3 ans