Shaun
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e9d0b5b2c4
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initial commit
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il y a 3 ans |
Shaun
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7b4e9bf360
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modding[#1697]: Added a client-side event that fires after a UI is rendered and changed the uiBase.on helper to include the fired event object when calling the handler
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il y a 3 ans |
Shaun
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d792503a57
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enhancement[#1696]: Adding a hideMonetization url parameter now hides the donate and patreon links from the login screen
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il y a 3 ans |
Shaun
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96182ddaab
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chore: bumped version to 0.8.5
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il y a 3 ans |
Shaun
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0447f181f9
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bug[#1689]: Redacted
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il y a 3 ans |
Shaun Kichenbrand
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6ea12fecb5
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bug[#1548]: Self stuns caused by charging are no longer resistable and physics.removeObject is now only called at the end of a charge and fireblast (to ensure the right position is used)
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il y a 3 ans |
Shaun
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4c5e115cec
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bug[#1684]: Fixed a problem with animations on big objects rendering with an offset
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il y a 3 ans |
Shaun
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8b3c7fd20e
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bug: Boss animations weren't marked as big textures
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il y a 3 ans |
Shaun
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1ed4cf4496
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security: Fixed npm audit vulnerability
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il y a 3 ans |
Shaun
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3f2095f76e
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chore: bumped version to 0.8.4
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il y a 3 ans |
Shaun
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b64010c8bc
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bug: due to renderer changes, auras were rendering as 8x8 instead of 16x16
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il y a 3 ans |
Big Bad Waffle
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4ddc8b4592
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Merge branch '1671-setSprite-sprite-size' into 'master'
bug[#1671]: The setSprite method now takes into account when sprites change...
Closes #1671
See merge request Isleward/isleward!513
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il y a 3 ans |
Shaun
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7b884034ab
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bug: Fixed a crash caused by castSpellOnHit spells not having a name
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il y a 3 ans |
Shaun
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5e76ec31d4
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refactor[#1671]: Fixed confusing, ugly and redundant code that deals with setting sprite textures and positions
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il y a 3 ans |
Shaun
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6172042ac2
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chore[#1671]: Removed a duplicate array.includes check
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il y a 3 ans |
Shaun
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a3a719d229
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bug[#1671]: Fixed an issue where shrinking sprites weren't properly handled and cleaned up the code a bit
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il y a 3 ans |
Shaun
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a9e43d0c3b
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bug[#1671]: The setSprite method now takes into account when sprites change sizes (bigObjects vir regular)
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il y a 3 ans |
Big Bad Waffle
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2ba92d26ee
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Merge branch 'char-select-keyboard' into 'master'
polish[#1528]: Enable arrow keys for character selection screen
See merge request Isleward/isleward!511
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il y a 3 ans |
Kenta Hayakawa
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78b75da762
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Store characters to determine if we can use arrow keys instead of checking DOM, and store selectedIndex separately
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il y a 3 ans |
Shaun
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849b57a3ac
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Merge branch 'master' of gitlab.com:Isleward/isleward
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il y a 3 ans |
Shaun
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c7ec3dae82
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modding[#1659]: Added saveData to the onAfterBuildPlayerObject event so mods can access the saved character data
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il y a 3 ans |
Big Bad Waffle
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1b5fb5fc54
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Merge branch 'master' into 'master'
Bug[#1219] Item Worth didn't take the right level if the item is generated with Level reduction
See merge request Isleward/isleward!512
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il y a 3 ans |
vinnyluu2
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206da1bf7f
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removed duplication
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il y a 3 ans |
vinnyluu2
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93369410fc
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fix item worth not taking on right value when generated with item reduction
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il y a 3 ans |
Shaun
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2ea0b9eb19
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Merge branch 'master' of gitlab.com:Isleward/isleward
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il y a 3 ans |
Shaun
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362f33ee4c
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added fixes for squashling pet and elixir of infatuation sprites
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il y a 3 ans |
Big Bad Waffle
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f26301c488
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Merge branch 'mod-chat' into 'master'
polish[#1503]: Bypassed chat restrictions if account has mod privileges
See merge request Isleward/isleward!507
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il y a 3 ans |
Cassandra Cain
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4c9d896ebd
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polish[#1503]: Bypassed chat restrictions if account has mod privileges
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il y a 3 ans |
Shaun
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472ac230a0
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Merge branch 'master' of gitlab.com:Isleward/isleward
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il y a 3 ans |
Shaun
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ef9401b236
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bug[#1654]: Fixed a crash caused by player objects with names of objects getting drops
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il y a 3 ans |
Big Bad Waffle
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c44d9bc0f7
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Merge branch 'fix_setlevel' into 'master'
issue[#1490] Fix setlevel not giving passive tree points
See merge request Isleward/isleward!508
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il y a 3 ans |
VinnyLuu
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f78a355ecf
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issue[#1490] Fix setlevel not giving passive tree points
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il y a 3 ans |
Shaun
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9f0c4227f2
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bug[#1650]: The anti-spam filter now checks properly for duplicate messages again
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il y a 3 ans |
Shaun
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af9c24df65
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bug[#1649]: Fixed a crash in the renderItem helper on mobile
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il y a 3 ans |
Shaun
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516bdf9170
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bug[#1639]: Fixed the priest's reference to the gaekatlan druid skin that was changed from 3.0 to gaekatlan-druid
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il y a 3 ans |
Shaun
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6f5f32507b
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Merge branch 'master' of gitlab.com:Isleward/isleward
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il y a 3 ans |
Shaun
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5d96e29a9a
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bug[#1647]: Fixed a bug that caused neighboring sprites to be visible when using renderItem to render sprites smaller than 16px
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il y a 3 ans |
Big Bad Waffle
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b3cddcbb2e
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polish[#1645]: Fixed a typo in Yala's dialogue.
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il y a 3 ans |
Nodal (Lunera)
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b4f132a3fc
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Fix typo in line 190
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il y a 3 ans |
Shaun
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20b9a41f5e
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refactor[#1639]: Removed necromancer sprites from class-necromancer as they've been moved to the cosmetics mod
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il y a 3 ans |
Shaun
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a99d02ab96
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bug[#1640]: Fixed an issue where contextActions kept growing when people logged on
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il y a 3 ans |
Shaun
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aa0dd8aab9
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chore: updated version to 0.8.3
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il y a 3 ans |
Shaun
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ea46a6ea83
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modding[#1642]: Mods can now specify dependsOn arrays to instruct the mod loader in which order mods should be loaded
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il y a 3 ans |
Shaun
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b6dc4e4257
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polish[#1626]: Added styling to login input fields in safari that was missing
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il y a 3 ans |
Shaun
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0bb9754b8d
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modding[#1640]: Removed ban, mute and unmute from the codebase and added new modding events to skip sending messages and add new components to players when they log in
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il y a 3 ans |
Shaun
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9aa55458f2
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modding[#1639]: Removed unused skins from characters and deleted unused skins folder
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il y a 3 ans |
Shaun
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959ecc39ed
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modding[#1639]: Removed extra skins from codebase as they are being moved to a mod
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il y a 3 ans |
Shaun
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9d8c1ad6c9
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enhancement[#1638]: The profanities module is now initialized on map threads too so that mods can use the isClean method
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il y a 3 ans |
Shaun
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a10aff9caf
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bug[#1637]: Fixed an issue where item tooltips would appear when pressing shift if an item element was previously hovered then subsequently destroyed
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il y a 3 ans |
Shaun
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b6c488e3e6
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bug[#1636]: Stopped alloweing question marks in usernames as it was causing a server crash
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il y a 3 ans |