Vildravn
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fe26bfac69
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chore: fix lint
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2 years ago |
Vildravn
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036ff9e099
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bug #1900
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2 years ago |
Shaun
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4609e71cca
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bug #1903
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2 years ago |
Shaun
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8ef0fea789
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chore: fixed npm audit issue
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2 years ago |
Shaun
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cdea255e4f
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bug #1898
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2 years ago |
Shaun
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727fa7d1d7
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bug #1897: Ui's are now only built on initial zone-in
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2 years ago |
Shaun
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ce8970c068
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bug #1891: fixed various identified bugs
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2 years ago |
Shaun
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03fbbe7446
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chore: fixed serverConfig
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2 years ago |
Shaun
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82919c1f77
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bug #1893
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2 years ago |
Shaun
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e01d859d88
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chore: updated version to 0.10.6
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2 years ago |
Shaun
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95c1ab57db
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bug #1890: chat files will no longer replace existing chats in zonefiles
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2 years ago |
Shaun
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a59e9e2a3c
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bug #1885: Fixed a crash
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2 years ago |
Shaun
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15489e24ae
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feat #1885: Refactored stash and stash events
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2 years ago |
Shaun
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9bb27ba98c
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bug #1886: Added new position args back for physics.removeObject
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2 years ago |
Shaun
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432f6d8ad1
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#1735
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2 years ago |
Shaun
|
e467bb4cab
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balance #1883
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2 years ago |
Shaun
|
9649f960ac
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Removed gaekatlan druid sprite
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2 years ago |
Shaun
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0e5255fff3
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chore: supporting changes for druid skin fix and reverted rezone role level to 10
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2 years ago |
Shaun
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405591e71e
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feat #1882
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2 years ago |
Shaun
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2361d8be90
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chore: Fixed npm audit issues
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2 years ago |
Shaun
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a2f67d7397
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feat #1756: Removed the notifyServerUisReady method and just made the client only send the ack to the instancer once UIs ARE ready instead
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2 years ago |
Shaun
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7de88f0854
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bug #1897
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2 years ago |
Vildravn
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420230b764
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bug #1877: Move the canBuy check from factionVendor.js to trade.js
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2 years ago |
Shaun
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dae9e24080
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wall mounted plants no longer flipping
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2 years ago |
Shaun
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ef51733510
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undo: test code
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2 years ago |
Shaun
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d2a653f1b4
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bug: Fixed an issue that caused effect sprites never to be removed if their ttl gets set to 0 externally
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2 years ago |
Shaun
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6fff5a03a5
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feat #1735
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2 years ago |
Shaun
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1192d169cf
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bug: Fixed being unable to zone in when DC'ing while dead, fixed a crash with effectStunned being applied to obj's without spellbooks
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2 years ago |
Shaun
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1c6d7a5446
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bug: Fixed a crash that happens when dying with an aura active
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2 years ago |
Shaun
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a0d4a25e0f
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chore: minor refactor
|
2 years ago |
Shaun
|
abdb2196e1
|
bug: Fixed an issue that was causing in-object portals (like interiors) to not work because objBase was setting the position back after attempting the portal which overrode the new position that was set BY the portal
|
2 years ago |
Shaun
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90b71ad704
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bug: Fixed an issue causing portals to not spawn you in the correct location
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2 years ago |
Shaun
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0951dd7097
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Bug: Fixed an issue with objects not being completely removed properly
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2 years ago |
Shaun
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9c1984c79f
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Added missing function for effects
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2 years ago |
Shaun
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e507241eb6
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bug: Fixed a crash caused by rezoning while someone was next to you
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2 years ago |
Shaun
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d85552df49
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UNDO THIS: Made rezone level 0
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2 years ago |
Vildravn
|
bf4d7187aa
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Stop the linter from complaining
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2 years ago |
Vildravn
|
b69b637dae
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Return the lowercase convert to profanities
Also remove pron
|
2 years ago |
Vildravn
|
a963cc8ec8
|
Fix lint complaints
|
2 years ago |
Vildravn
|
d0f5f56048
|
Relax profanity filter
|
2 years ago |
Shaun
|
b3abeeee13
|
chore Fixed npm audit vuln
|
2 years ago |
kckckc
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c1dd39a6dc
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Remove todos that are mentioned in MR and remove unused param
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2 years ago |
kckckc
|
662808ed67
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Remove logging (didn't see them at all!)
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2 years ago |
kckckc
|
b0b3a4f238
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Convert noMsg to silent and remove new from calls to addEffect
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2 years ago |
kckckc
|
fa3739cbd4
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Only show -effect text when the effect is destroyed (not the whole object)
|
2 years ago |
Shaun
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46a5a6bd07
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bug #1872: Small bug fix
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2 years ago |
Shaun
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913569200b
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feat #1872: More work on this
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2 years ago |
Shaun
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576f725813
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feat #1872: Implemented rune rotations
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2 years ago |
Shaun
|
5dde12f198
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feat #1866: Moved save to after delete and ensured that deleted objects aren't processed (or crashing) objects update
|
2 years ago |
Shaun
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5f950db563
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chore: fixed eslint issue
|
2 years ago |