3423 Révisions (v0.9.1.4)
 

Auteur SHA1 Message Date
  Shaun 2725f779ff balance #1775 il y a 3 ans
  Shaun 96d922c2f5 bug #1769: Fixed an issue that caused objects to sometimes not be visible after a rezone/teleport il y a 3 ans
  Shaun 9e0d249a41 bug #1769: Fixed an issue with crits not rendering in a bigger font il y a 3 ans
  Shaun 8631ec7a5c bug #1769: Fixed an issue with ice spear and 'multi projectile' spells not showing projectile sprites il y a 3 ans
  Shaun f00b194a79 chore: refactored the portal component so that other scripts can use the same function to move objects to other zones il y a 3 ans
  Shaun b8db626f09 bug #1772: Fixed an issue causing hookEvents and unhookEvents to never be bound to the correct component il y a 3 ans
  Shaun 987337aaf1 bug #1592 il y a 3 ans
  Shaun 36527333ee bug #1592 il y a 3 ans
  Shaun 033774f1fb bug #1592 il y a 3 ans
  Shaun fb5e3bcac2 bug #1592 il y a 3 ans
  Shaun 04aa77a082 reverted previous commit il y a 3 ans
  Shaun a284578652 chore: fixed npm vulns il y a 3 ans
  Shaun fa692ac4ee TEMP COMMIT - UNDO THIS il y a 3 ans
  Shaun 8af4a8b27b bug #1763 il y a 3 ans
  Shaun 669ca0f68d bug #1763 il y a 3 ans
  Shaun aee938119f UNDO: Debugging for role levels il y a 3 ans
  Shaun cd6cb711b9 UNDO: Debugging for role levels il y a 3 ans
  Shaun 5573e309fa bug #1759: Fixed light patches, lightshafts in hidden areas and fixed an issue with mount particles vanishing when leaving areas il y a 3 ans
  Big Bad Waffle 9a712ca5fe Merge branch '1759-clean-visibility-checks' into 'master' il y a 3 ans
  Shaun 9aed740273 bug #1759: Auras will now be hidden in hidden areas il y a 3 ans
  Shaun 205dd78004 bug #1759: Hiding the target reticle and loot popups for invisible objects il y a 3 ans
  Shaun 1d8053f20a bug #1759: Started refactoring visibility and fixed an issue with certain effects appearing in under hiders il y a 3 ans
  Shaun 4ec450aec9 bug #1745: Added brackets, oops il y a 3 ans
  Shaun 0aa88a9c2a bug #1745: Divide pvp mitigation instead of multiply lol il y a 3 ans
  Shaun a4189148f4 bug #1746 il y a 3 ans
  Shaun 772c4de932 feat #1746 il y a 3 ans
  Shaun 5dd14512b3 bug #1752 il y a 3 ans
  Shaun 917cb49779 balance #1745: Refactored combat.js completely and added a mitigator for pvp attacks il y a 3 ans
  Shaun 4c75bf5b5b bug #1744: Fixed an issue with checking if a follower belongs to a player il y a 3 ans
  Shaun 858ed64336 balance #1744: Dying before level 5 or from butcher kills no longer cause a loss of XP il y a 3 ans
  Shaun f569cf04c0 bug[#1755]: Objects are now only pushed to the objects list when they're done initializing il y a 3 ans
  Shaun 74f2507af9 chore: Bumped version to 0.9.0 il y a 3 ans
  Big Bad Waffle bdf6fdc1a4 Merge branch '1753-remove-less-middleware' into 'master' il y a 3 ans
  Shaun f89589199a feat #1753: Finished refactor of server.js il y a 3 ans
  Shaun e95081ca15 feat #1753: Unignored .css files and added all ui template css files il y a 3 ans
  Shaun 2f65718bce feat #1753: Removed less-middleware and started refactoring server.js il y a 3 ans
  Shaun 0476154b75 Fixed hermit autotalk il y a 3 ans
  Big Bad Waffle 4afaa71785 Revert "UNDO THIS: RACE EVENT STUFF" il y a 3 ans
  Big Bad Waffle 93b5c6991c Revert "UNDO THIS: RACE STUFF" il y a 3 ans
  Big Bad Waffle f0546801bb Revert "UNDO: Removed xp loss on death" il y a 3 ans
  Big Bad Waffle 368fd22f79 Revert "UNDO: Removed xp loss on death" il y a 3 ans
  Shaun 26cf5fef83 UNDO: Removed xp loss on death il y a 3 ans
  Shaun 1f0a207069 UNDO: Removed xp loss on death il y a 3 ans
  Shaun 01b6e60c2e enhancement #1741 il y a 3 ans
  Big Bad Waffle 9e662168eb Merge branch '1737-rethink-user-pass' into 'master' il y a 3 ans
  Vildravn c906ee59b5 devops[#1737]: User and pass for rethink conn il y a 3 ans
  Shaun 8f5b064e49 feat[#1736]: Patrol nodes can now specify that the mob should wait or chat il y a 3 ans
  Shaun 3e5cdb4871 bug: Attempt at fixing an issue that was causing objects to sometimes be invisible after portaling to interior areas il y a 3 ans
  Shaun f22137aa54 bug: ixed an issue in blocking tile indices that was causing some water tiles to be walkable (continued) il y a 3 ans
  Shaun dd62f5a727 bug: Fixed an issue in blocking tile indices that was causing some water tiles to be walkable il y a 3 ans