let combat = require('../../combat/combat'); module.exports = { events: { element: null, onGetText: function (item) { let rolls = item.effects.find(e => (e.type === 'damageSelf')).rolls; return `you take ${rolls.percentage}% of the damage you deal`; }, afterDealDamage: function (item, damage, target) { let effect = item.effects.find(e => (e.type === 'damageSelf')); let rolls = effect.rolls; let amount = (damage.dealt / 100) * rolls.percentage; let newDamage = combat.getDamage({ source: { stats: { values: {} } }, isAttack: false, target: this, damage: amount, element: effect.properties.element, noCrit: true }); newDamage.noEvents = true; this.stats.takeDamage(newDamage, 1, this); } } };