define([ ], function( ) { var stats = { 'vit': 'vitality', 'hpMax': 'vitality', 'regenHp': 'health regeneration', 'manaMax': 'maximum mana', 'regenMana': 'mana regeneration', 'str': 'strength', 'int': 'intellect', 'dex': 'dexterity', 'armor': 'armor', 'addCritChance': 'increased crit chance', 'magicFind': 'magic find', 'sprintChance': 'sprint chance', 'dmgPercent': 'to all damage', 'allAttributes': 'to all attributes', 'xpIncrease': 'additional xp per kill', 'elementArcanePercent': 'increased arcane damage', 'elementFrostPercent': 'increased frost damage', 'elementFirePercent': 'increased fire damage', 'elementHolyPercent': 'increased holy damage', 'elementPhysicalPercent': 'increased physical damage', 'elementPoisonPercent': 'increased poison damage', 'elementArcaneResist': 'arcane resistance', 'elementFrostResist': 'frost resistance', 'elementFireResist': 'fire resistance', 'elementHolyResist': 'holy resistance', 'elementPhysicalResist': 'physical resistance', 'elementPoisonResist': 'poison resistance', 'elementAllResist': 'all resistance', //This stat is used for gambling when you can't see the stats 'stats': 'stats' }; return { translate: function(stat) { return stats[stat]; } }; });