$(function () { var items = [{ name: `Infernal Bite`, type: 'Curved Sword', rqr: { level: 25, dex: 200 }, quality: 4, stats: { Dexterity: '[200 - 300]', 'Increased Crit Multiplier': '[40% - 65%]', 'Your hits always critically hit': null, '50% of your damage is converted to fire damage': null, 'You take [2% - 5%] of all damage you deal yourself': null }, spritesheet: '../../src/client/images/items.png', sprite: [9, 9] }, { name: `Cowl of Obscurity`, type: 'Silk Cowl', rqr: { level: 20, dex: 150 }, quality: 4, stats: { Vitality: '[20 - 35]', Dexterity: '[150 - 220]', 'Critical hits heal you for [1% - 3%] of your maximum health': null, 'Your hits have a 50% chance to miss': null, }, spritesheet: '../../src/client/images/items.png', sprite: [0, 4] }]; for (var i = 0; i < items.length - 1; i++) { $('.tooltip:first-child').clone().appendTo('body'); } items.forEach(function (item, i) { var div = $('.tooltip').eq(i); for (var p in item) { var val = item[p]; div.find('.' + p).html(val); } var stats = item.stats; if (stats) { var val = ''; for (var s in stats) { var v = s; if (stats[s]) v = stats[s] + ' ' + s; val += '