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  1. module.exports = {
  2. name: 'Sewer',
  3. level: [11, 13],
  4. mobs: {
  5. default: {
  6. faction: 'fjolgard',
  7. deathRep: -5
  8. },
  9. rat: {
  10. faction: 'fjolgard',
  11. grantRep: {
  12. fjolgard: 6
  13. },
  14. level: 11,
  15. regular: {
  16. drops: {
  17. rolls: 1,
  18. noRandom: true,
  19. alsoRandom: true,
  20. blueprints: [{
  21. chance: 2,
  22. type: 'key',
  23. noSalvage: true,
  24. name: 'Rusted Key',
  25. keyId: 'rustedSewer',
  26. singleUse: true,
  27. sprite: [12, 1],
  28. quantity: 1
  29. }]
  30. }
  31. },
  32. rare: {
  33. count: 0
  34. }
  35. },
  36. stinktooth: {
  37. faction: 'fjolgard',
  38. grantRep: {
  39. fjolgard: 15
  40. },
  41. level: 13,
  42. regular: {
  43. drops: {
  44. rolls: 1,
  45. noRandom: true,
  46. alsoRandom: true,
  47. blueprints: [{
  48. chance: 0.5,
  49. type: 'key',
  50. noSalvage: true,
  51. name: 'Rusted Key',
  52. keyId: 'rustedSewer',
  53. singleUse: true,
  54. sprite: [12, 1],
  55. quantity: 1
  56. }]
  57. }
  58. },
  59. rare: {
  60. chance: 4,
  61. name: 'Steelclaw',
  62. cell: 59
  63. }
  64. },
  65. bandit: {
  66. faction: 'hostile',
  67. grantRep: {
  68. fjolgard: 18
  69. },
  70. level: 11,
  71. rare: {
  72. count: 0
  73. }
  74. },
  75. whiskers: {
  76. level: 13,
  77. faction: 'hostile',
  78. grantRep: {
  79. fjolgard: 22
  80. },
  81. rare: {
  82. count: 0
  83. }
  84. },
  85. 'bera the blade': {
  86. faction: 'hostile',
  87. grantRep: {
  88. fjolgard: 25
  89. },
  90. level: 14,
  91. regular: {
  92. drops: {
  93. rolls: 1,
  94. noRandom: true,
  95. alsoRandom: true,
  96. blueprints: [{
  97. chance: 100,
  98. type: 'key',
  99. noSalvage: true,
  100. name: 'Rusted Key',
  101. keyId: 'rustedSewer',
  102. singleUse: true,
  103. sprite: [12, 1],
  104. quantity: 1
  105. }]
  106. }
  107. },
  108. rare: {
  109. count: 0
  110. }
  111. },
  112. },
  113. objects: {
  114. sewerdoor: {
  115. properties: {
  116. cpnDoor: {
  117. autoClose: 171,
  118. locked: true,
  119. key: 'rustedSewer',
  120. destroyKey: true
  121. }
  122. }
  123. },
  124. banditdoor: {
  125. properties: {
  126. cpnDoor: {}
  127. }
  128. },
  129. vaultdoor: {
  130. properties: {
  131. cpnDoor: {}
  132. }
  133. },
  134. treasure: {
  135. cron: '0 2 * * *'
  136. }
  137. }
  138. };