您最多选择25个主题 主题必须以字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 

92 行
2.1 KiB

  1. define([
  2. 'security/sheets'
  3. ], function (
  4. sheets
  5. ) {
  6. return {
  7. getAccount: function (name) {
  8. return sheets.getRecord(name);
  9. },
  10. onBeforePlayerEnterGame: function (obj, blueprint) {
  11. var account = obj.account;
  12. var config = this.getAccount(account) || {};
  13. if (config.items) {
  14. var blueprintInventory = blueprint.components.find(c => (c.type == 'inventory'));
  15. if (!blueprintInventory) {
  16. blueprint.components.push({
  17. type: 'inventory',
  18. items: []
  19. });
  20. return;
  21. } else if (!blueprintInventory.items)
  22. blueprintInventory.items = [];
  23. var items = blueprintInventory.items;
  24. config.items.forEach(function (item) {
  25. var hasItem = items.find(i => (i.name == item.name));
  26. if (hasItem)
  27. return;
  28. items.push(item);
  29. }, this);
  30. }
  31. },
  32. getRoleLevel: function (player) {
  33. var account = player.account;
  34. var level = this.getAccount(account) ? this.getAccount(account).level : 0;
  35. return level;
  36. },
  37. isRoleLevel: function (player, requireLevel, message) {
  38. var account = player.account;
  39. var level = this.getAccount(account) ? this.getAccount(account).level : 0;
  40. var success = (level >= requireLevel);
  41. if ((!success) && (message))
  42. this.sendMessage(player, message);
  43. return success;
  44. },
  45. getRoleMessageStyle: function (player) {
  46. var account = player.account;
  47. return this.getAccount(account) ? this.getAccount(account).messageStyle : null;
  48. },
  49. getRoleMessagePrefix: function (player) {
  50. var account = player.account;
  51. return this.getAccount(account) ? this.getAccount(account).messagePrefix : null;
  52. },
  53. getSkins: function (account) {
  54. var skins = [];
  55. var account = this.getAccount(account) || {
  56. skins: []
  57. };
  58. (account.skins || []).forEach(function (s) {
  59. skins.push(s);
  60. });
  61. skins = skins.filter((s, i) => (skins.indexOf(s) == i));
  62. return skins;
  63. },
  64. sendMessage: function (player, msg) {
  65. msg = 'Only certain roles can ' + msg + ' at the moment';
  66. player.instance.syncer.queue('onGetMessages', {
  67. id: player.id,
  68. messages: {
  69. class: 'color-green',
  70. message: msg
  71. }
  72. }, [player.serverId]);
  73. }
  74. };
  75. });