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Shaun 404aad0147 bug #1940: Fixed an issue causing players to always display as in a different zone in the party list 1 year ago
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instancer feat #1756: Removed the notifyServerUisReady method and just made the client only send the ack to the instancer once UIs ARE ready instead 2 years ago
map fixes #1358 4 years ago
randomMap feat #1915: Initial 2 years ago
atlas.js bug #1940: Fixed an issue causing players to always display as in a different zone in the party list 1 year ago
instancer.js Merge branch 'release' into 'master' 2 years ago
map.js feat #1915: Initial 2 years ago
mobBuilder.js bug #1944: Mobs were not at max hp on spawning 1 year ago
physics.js fixed an issue introduced in the 'interior teleporter' feature that casued mobs to not be placed in physics cells when in combat 3 years ago
resourceSpawner.js modding #1933: Allow beforeGatherResourceComplete to modify the gather chance of fishing nodes 2 years ago
rezoneManager.js feat #1915: Initial 2 years ago
spawners.js refactor #1944: cleaned up mob builder and related functions 1 year ago
syncer.js Rename destroyedBy & send visibility destroy event 2 years ago
worker.js feat #1882 2 years ago