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- define([
-
- ], function (
-
- ) {
- var stats = {
- 'vit': 'vitality',
- 'regenHp': 'health regeneration',
- 'manaMax': 'maximum mana',
- 'regenMana': 'mana regeneration',
- 'str': 'strength',
- 'int': 'intellect',
- 'dex': 'dexterity',
- 'armor': 'armor',
-
- 'blockAttackChance': 'chance to block attacks',
- 'blockSpellChance': 'chance to block spells',
-
- 'dodgeAttackChance': 'chance to dodge attacks',
- 'dodgeSpellChance': 'chance to dodge spells',
-
- 'addCritChance': 'global crit chance',
- 'addCritMultiplier': 'global crit multiplier',
- 'addAttackCritChance': 'attack crit chance',
- 'addAttackCritMultiplier': 'attack crit multiplier',
- 'addSpellCritChance': 'spell crit chance',
- 'addSpellCritMultiplier': 'spell crit multiplier',
- 'magicFind': 'increased item quality',
- 'itemQuantity': 'increased item quantity',
- 'sprintChance': 'sprint chance',
- 'allAttributes': 'to all attributes',
- 'xpIncrease': 'additional xp per kill',
- 'lvlRequire': 'level requirement reduction',
-
- 'elementArcanePercent': 'increased arcane damage',
- 'elementFrostPercent': 'increased frost damage',
- 'elementFirePercent': 'increased fire damage',
- 'elementHolyPercent': 'increased holy damage',
- 'elementPoisonPercent': 'increased poison damage',
- 'physicalPercent': 'increased physical damage',
-
- 'elementPercent': 'increased elemental damage',
- 'spellPercent': 'increased spell damage',
-
- 'elementAllResist': 'all resistance',
- 'elementArcaneResist': 'arcane resistance',
- 'elementFrostResist': 'frost resistance',
- 'elementFireResist': 'fire resistance',
- 'elementHolyResist': 'holy resistance',
- 'elementPoisonResist': 'poison resistance',
- 'elementAllResist': 'all resistance',
-
- 'attackSpeed': 'attack speed',
- 'castSpeed': 'cast speed',
-
- 'auraReserveMultiplier': 'aura mana reservation multiplier',
-
- //This stat is used for gambling when you can't see the stats
- 'stats': 'stats',
-
- //Fishing
- 'weight': 'lb',
- //Rods
- 'catchChance': 'extra catch chance',
- 'catchSpeed': 'faster catch speed',
- 'fishRarity': 'higher fish rarity',
- 'fishWeight': 'increased fish weight',
- 'fishItems': 'extra chance to hook items'
- };
-
- return {
- translate: function (stat) {
- return stats[stat];
- }
- };
- });
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