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- module.exports = (obj, [item]) => {
- if (item.slot === 'tool')
- return;
-
- let offset = 1 + ~~(Math.random() * 2);
-
- const maxLevel = consts.maxLevel;
-
- if (!item.originalLevel)
- item.level = Math.min(maxLevel, item.level + offset);
- else {
- offset = Math.min(maxLevel - item.originalLevel, offset);
- item.originalLevel = Math.min(maxLevel, item.originalLevel + offset);
- item.level = Math.min(maxLevel, item.level + offset);
- }
-
- const msg = `Relevelled item to level ${item.level}`;
-
- return { msg };
- };
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