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Shaun a25cb8c71e refactor[#1698]: More work on moving chat out of codebase to mod 3 years ago
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auth all the work 3 years ago
equipment fixed an issue for #85 where enchanting EQd items with a full inventory lost the item 4 years ago
extensions issue[#1490] Fix setlevel not giving passive tree points 3 years ago
inventory bug[#1654]: Fixed a crash caused by player objects with names of objects getting drops 3 years ago
mob fixes #689 4 years ago
social refactor[#1698]: More work on moving chat out of codebase to mod 3 years ago
workbench fixed some bugs introduced by #1440 4 years ago
aggro.js fixes #689 4 years ago
auth.js bug[#1636]: Stopped alloweing question marks in usernames as it was causing a server crash 3 years ago
chatter.js made event text lighter pink 5 years ago
chest.js more conflict fixes 5 years ago
componentBase.js eslint fixes 5 years ago
components.js closes #1211 4 years ago
dialogue.js refactoring 4 years ago
door.js fixes #1553 3 years ago
effects.js bug[#1603]: All effect destructione events are now always called 3 years ago
equipment.js fixes #1546 3 years ago
events.js fixes #837 5 years ago
follower.js certain followers can now keep following more closely 4 years ago
gatherer.js chore: fixed a small linting issue 3 years ago
inventory.js bug[#1689]: Redacted 3 years ago
mob.js hacky solution for #1544. will keep issue open as this isn't good enough for all situations 3 years ago
notice.js saving changes so I don't reset them 3 years ago
passives.js bug[#1529]: Added extra validation to tickNode 3 years ago
player.js modding[#1659]: Added saveData to the onAfterBuildPlayerObject event so mods can access the saved character data 3 years ago
portal.js bug[#1573]: Fixed issue #1573 3 years ago
prophecies.js replaced extend with deepclone on the server 5 years ago
quests.js fixes #1081 4 years ago
reputation.js closes #1430 4 years ago
resourceNode.js initial 5 years ago
social.js initial commit 3 years ago
sound.js cleaned up sound module 4 years ago
spellbook.js bug[#1615]: Targetting something no longer consumes a tick 3 years ago
stash.js added bump animation event and removed stash notices from fjolarok 4 years ago
stats.js saving changes so I don't reset them 3 years ago
syncer.js fixes #1554 3 years ago
trade.js feature[#1590]: Items in shops can now define different blueprints for items obtained after purchase vs the item that was seen in the shop 3 years ago
wardrobe.js closes #1449 4 years ago
workbench.js added custom messages for workbenches 4 years ago