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Shaun a25cb8c71e refactor[#1698]: More work on moving chat out of codebase to mod 3 年之前
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effects fixes #1315 4 年之前
factions modding[#1581]: Added the 'beforeGatherResource' event that fires before gathering a node and renamed the current 'beforeGatherResource' event to 'beforeGatherResourceComplete' 3 年之前
itemEffects bug: Fixed a crash caused by castSpellOnHit spells not having a name 3 年之前
maps bug[#1639]: Fixed the priest's reference to the gaekatlan druid skin that was changed from 3.0 to gaekatlan-druid 3 年之前
prophecies fixes #1327 4 年之前
quests fixes #1496 3 年之前
recipes balance[#1583]: Items with faction requirements are no longer reslottable 3 年之前
spells bug[#1548]: Self stuns caused by charging are no longer resistable and physics.removeObject is now only called at the end of a charge and fireblast (to ensure the right position is used) 3 年之前
animations.js more work 5 年之前
clientConfig.js initial commit 3 年之前
consts.js closes #1484 4 年之前
factionBase.js initial 5 年之前
factions.js initial commit 5 年之前
herbs.js added stinkcap, ww is now castable by players 4 年之前
passiveTree.js fixes #720 and fixed a bug in the new clone method 5 年之前
questsBase.js initial 5 年之前
roles.js closes #1430 4 年之前
serverConfig.js refactor[#1698]: More work on moving chat out of codebase to mod 3 年之前
skins.js modding[#1639]: Removed extra skins from codebase as they are being moved to a mod 3 年之前
spells.js removed test code 4 年之前
spellsConfig.js fixes #1328 4 年之前
spirits.js fixes #1098 5 年之前
tos.js commited missing files for previous commit 4 年之前
zoneBase.js reverted rare mob chance that was used for testing 4 年之前