|
- const sendObjToZone = require('./portal/sendObjToZone');
-
- module.exports = {
- type: 'portal',
-
- toZone: null,
- toPos: null,
- toRelativePos: null,
-
- patronLevel: 0,
-
- init: function (blueprint) {
- this.toPos = blueprint.pos;
- this.toRelativePos = blueprint.toRelativePos;
- this.toZone = blueprint.zone;
- this.patronLevel = ~~blueprint.patron;
- },
-
- collisionEnter: async function (obj) {
- if (!obj.player)
- return;
-
- const { toZone: zoneName, toPos, toRelativePos } = this;
-
- await sendObjToZone({
- obj,
- invokingObj: this,
- zoneName,
- toPos,
- toRelativePos
- });
- }
- };
|