|
- define([
-
- ], function(
-
- ) {
- return {
- player: function(blueprint) {
- var result = {
- fireEvent: function() {},
- syncer: {},
- instance: {
- syncer: {
- queue: function() {}
- }
- }
- };
-
- blueprint.syncer = {};
-
- for (var p in blueprint) {
- var componentTemplate = require('../src/server/components/' + p);
- var component = extend(true, {}, componentTemplate, blueprint[p]);
-
- component.obj = result;
-
- result[p] = component
- }
-
- return result;
- },
-
- mob: function(blueprint) {
-
- }
- };
- });
|