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- $(function () {
- var items = [{
- name: `Infernal Bite`,
- type: 'Curved Sword',
- rqr: {
- level: 25,
- dex: 200
- },
- quality: 4,
- stats: {
- Dexterity: '[200 - 300]',
- 'Increased Crit Multiplier': '[40% - 65%]',
- 'Your hits always critically hit': null,
- '50% of your damage is converted to fire damage': null,
- 'You take [2% - 5%] of all damage you deal yourself': null
- },
- spritesheet: '../../src/client/images/items.png',
- sprite: [9, 9]
- }, {
- name: `Cowl of Obscurity`,
- type: 'Silk Cowl',
- rqr: {
- level: 20,
- dex: 150
- },
- quality: 4,
- stats: {
- Vitality: '[20 - 35]',
- Dexterity: '[150 - 220]',
- 'Critical hits heal you for [1% - 3%] of your maximum health': null,
- 'Your hits have a 50% chance to miss': null,
- },
- spritesheet: '../../src/client/images/items.png',
- sprite: [0, 4]
- }];
-
- for (var i = 0; i < items.length - 1; i++) {
- $('.tooltip:first-child').clone().appendTo('body');
- }
-
- items.forEach(function (item, i) {
- var div = $('.tooltip').eq(i);
-
- for (var p in item) {
- var val = item[p];
-
- div.find('.' + p).html(val);
- }
-
- var stats = item.stats;
- if (stats) {
- var val = '';
- for (var s in stats) {
- var v = s;
- if (stats[s])
- v = stats[s] + ' ' + s;
- val += '<div class="stat">' + v + '</div>';
- }
- div.find('.stats').html(val);
- }
-
- var rqr = item.rqr;
- if (rqr) {
- var val = 'Requires: ';
- for (var s in rqr) {
- val += rqr[s] + ' ' + s;
- if (Object.keys(rqr).indexOf(s) < Object.keys(rqr).length - 1)
- val += ', ';
- }
- div.find('.rqr').html(val);
- }
-
- div.find('.sprite')
- .css({
- background: 'url(' + item.spritesheet + ') ' + (-item.sprite[0] * 64) + 'px ' + (-item.sprite[1] * 64) + 'px'
- })
- .html('');
-
- div.find('.name').addClass('q' + item.quality);
- });
- });
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