@@ -1,7 +1,7 @@ | |||||
<!doctype html> | <!doctype html> | ||||
<html> | <html> | ||||
<head> | <head> | ||||
<title>isleward</title> | |||||
<title>GEARED - Login</title> | |||||
<script>if (typeof module === 'object') {window.module = module; module = undefined;}</script> | <script>if (typeof module === 'object') {window.module = module; module = undefined;}</script> | ||||
<script src="js/system/addons.js"></script> | <script src="js/system/addons.js"></script> | ||||
<script src="plugins/require.js" data-main="js/app"></script> | <script src="plugins/require.js" data-main="js/app"></script> | ||||
@@ -45,7 +45,7 @@ define([ | |||||
} | } | ||||
} | } | ||||
var rCount = (obj.width * obj.height) / 11; | |||||
/*var rCount = (obj.width * obj.height) / 11; | |||||
for (var i = 0; i < rCount; i++) { | for (var i = 0; i < rCount; i++) { | ||||
var nx = x + ~~(Math.random() * obj.width) + 2; | var nx = x + ~~(Math.random() * obj.width) + 2; | ||||
var ny = y + ~~(Math.random() * obj.height) - (obj.height / 3); | var ny = y + ~~(Math.random() * obj.height) - (obj.height / 3); | ||||
@@ -71,6 +71,34 @@ define([ | |||||
sprite.pluginName = 'picture'; | sprite.pluginName = 'picture'; | ||||
this.sprites.push(ray); | this.sprites.push(ray); | ||||
}*/ | |||||
var rCount = (obj.width * obj.height) / 11; | |||||
for (var i = 0; i < rCount; i++) { | |||||
var nx = x + ~~(Math.random() * obj.width); | |||||
var ny = y + ~~(Math.random() * (obj.height)) - (obj.height / 2); | |||||
var w = 1 + ~~(Math.random() * 2); | |||||
var h = (obj.height / 4) + ~~(Math.random() * obj.height * 3); | |||||
var hm = 2; | |||||
for (var j = 0; j < h; j++) { | |||||
var ray = renderer.buildObject({ | |||||
x: nx, | |||||
y: ny, | |||||
cell: 0, | |||||
sheetName: 'white', | |||||
layerName: 'lightBeams' | |||||
}); | |||||
ray.x = ~~((nx * scale) - (scaleMult * j)); | |||||
ray.y = (ny * scale) + (scaleMult * j * hm); | |||||
ray.alpha = ((1.0 - (j / h)) * 0.45) * (0.5 + (Math.random() * 0.5)); | |||||
ray.width = w * scaleMult; | |||||
ray.height = scaleMult * hm; | |||||
ray.tint = 0xffeb38; | |||||
ray.blendMode = PIXI.BLEND_MODES.ADD; | |||||
this.sprites.push(ray); | |||||
} | |||||
} | } | ||||
}, | }, | ||||
@@ -897,7 +897,7 @@ | |||||
}], | }], | ||||
"opacity":1, | "opacity":1, | ||||
"type":"objectgroup", | "type":"objectgroup", | ||||
"visible":false, | |||||
"visible":true, | |||||
"x":0, | "x":0, | ||||
"y":0 | "y":0 | ||||
}, | }, | ||||
@@ -961,10 +961,67 @@ | |||||
"width":16, | "width":16, | ||||
"x":560, | "x":560, | ||||
"y":1336 | "y":1336 | ||||
}, | |||||
{ | |||||
"height":56, | |||||
"id":800, | |||||
"name":"lightpatch", | |||||
"properties": | |||||
{ | |||||
"cpnLightPatch":"{\"color\":\"ffff00\"}" | |||||
}, | |||||
"propertytypes": | |||||
{ | |||||
"cpnLightPatch":"string" | |||||
}, | |||||
"rotation":0, | |||||
"type":"", | |||||
"visible":true, | |||||
"width":48, | |||||
"x":1040, | |||||
"y":496 | |||||
}, | |||||
{ | |||||
"height":32, | |||||
"id":801, | |||||
"name":"lightpatch", | |||||
"properties": | |||||
{ | |||||
"cpnLightPatch":"{\"color\":\"ffff00\"}" | |||||
}, | |||||
"propertytypes": | |||||
{ | |||||
"cpnLightPatch":"string" | |||||
}, | |||||
"rotation":0, | |||||
"type":"", | |||||
"visible":true, | |||||
"width":32, | |||||
"x":1072, | |||||
"y":432 | |||||
}, | |||||
{ | |||||
"height":40, | |||||
"id":802, | |||||
"name":"lightpatch", | |||||
"properties": | |||||
{ | |||||
"cpnLightPatch":"{\"color\":\"ffff00\"}" | |||||
}, | |||||
"propertytypes": | |||||
{ | |||||
"cpnLightPatch":"string" | |||||
}, | |||||
"rotation":0, | |||||
"type":"", | |||||
"visible":true, | |||||
"width":40, | |||||
"x":696, | |||||
"y":1136 | |||||
}], | }], | ||||
"opacity":1, | "opacity":1, | ||||
"type":"objectgroup", | "type":"objectgroup", | ||||
"visible":false, | |||||
"visible":true, | |||||
"x":0, | "x":0, | ||||
"y":0 | "y":0 | ||||
}, | }, | ||||
@@ -1566,7 +1623,7 @@ | |||||
"x":0, | "x":0, | ||||
"y":0 | "y":0 | ||||
}], | }], | ||||
"nextobjectid":800, | |||||
"nextobjectid":803, | |||||
"orientation":"orthogonal", | "orientation":"orthogonal", | ||||
"properties": | "properties": | ||||
{ | { | ||||