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random maps now only announce in the console that they are ready once they've been generated

tags/v0.8.0
Shaun 4 years ago
parent
commit
f76798dd94
2 changed files with 2 additions and 2 deletions
  1. +2
    -0
      src/server/world/instancer.js
  2. +0
    -2
      src/server/world/map.js

+ 2
- 0
src/server/world/instancer.js View File

@@ -62,6 +62,8 @@ module.exports = {
map.seed = _.getGuid();
}

_.log('(M ' + map.name + '): Ready');

map.clientMap.zoneId = this.zoneId;

[resourceSpawner, syncer, objects, questBuilder, events, mail].forEach(i => i.init(fakeInstance));


+ 0
- 2
src/server/world/map.js View File

@@ -203,8 +203,6 @@ module.exports = {
padding = mapFile.properties.padding;

mapFile = null;

_.log('(M ' + this.name + '): Ready');
},

build: function () {


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