Shaun
|
01895f7663
|
more work
|
2 years ago |
Shaun
|
4f465af1b8
|
more work!
|
2 years ago |
Shaun
|
6e9c2fe01c
|
more work!
|
2 years ago |
Shaun
|
cf8568f723
|
work
|
2 years ago |
Shaun
|
c9dc876f8e
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work
|
2 years ago |
Shaun
|
279fd40c62
|
more work
|
2 years ago |
Shaun
|
0fccff867d
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initial commit
|
2 years ago |
Shaun
|
dae9e24080
|
wall mounted plants no longer flipping
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2 years ago |
Shaun
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ef51733510
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undo: test code
|
2 years ago |
Shaun
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d2a653f1b4
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bug: Fixed an issue that caused effect sprites never to be removed if their ttl gets set to 0 externally
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2 years ago |
Shaun
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6fff5a03a5
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feat #1735
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2 years ago |
Shaun
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1192d169cf
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bug: Fixed being unable to zone in when DC'ing while dead, fixed a crash with effectStunned being applied to obj's without spellbooks
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2 years ago |
Shaun
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1c6d7a5446
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bug: Fixed a crash that happens when dying with an aura active
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2 years ago |
Shaun
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a0d4a25e0f
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chore: minor refactor
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2 years ago |
Shaun
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abdb2196e1
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bug: Fixed an issue that was causing in-object portals (like interiors) to not work because objBase was setting the position back after attempting the portal which overrode the new position that was set BY the portal
|
2 years ago |
Shaun
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90b71ad704
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bug: Fixed an issue causing portals to not spawn you in the correct location
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2 years ago |
Shaun
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0951dd7097
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Bug: Fixed an issue with objects not being completely removed properly
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2 years ago |
Shaun
|
9c1984c79f
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Added missing function for effects
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2 years ago |
Shaun
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e507241eb6
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bug: Fixed a crash caused by rezoning while someone was next to you
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2 years ago |
Shaun
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d882007fef
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Merge branch 'master' of gitlab.com:Isleward/isleward
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2 years ago |
Shaun
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d85552df49
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UNDO THIS: Made rezone level 0
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2 years ago |
Big Bad Waffle
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153c8f2717
|
Merge branch '1873-profanity-filter' into 'master'
Relax profanity filter
Closes #1873
See merge request Isleward/isleward!577
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2 years ago |
Vildravn
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bf4d7187aa
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Stop the linter from complaining
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2 years ago |
Vildravn
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b69b637dae
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Return the lowercase convert to profanities
Also remove pron
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2 years ago |
Vildravn
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a963cc8ec8
|
Fix lint complaints
|
2 years ago |
Vildravn
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d0f5f56048
|
Relax profanity filter
|
2 years ago |
Shaun
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b3abeeee13
|
chore Fixed npm audit vuln
|
2 years ago |
Big Bad Waffle
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477096ebeb
|
Merge branch '1832-buffs' into 'master'
Rewrite buffs
Closes #1832
See merge request Isleward/isleward!564
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2 years ago |
kckckc
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c1dd39a6dc
|
Remove todos that are mentioned in MR and remove unused param
|
2 years ago |
kckckc
|
662808ed67
|
Remove logging (didn't see them at all!)
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2 years ago |
kckckc
|
b0b3a4f238
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Convert noMsg to silent and remove new from calls to addEffect
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2 years ago |
kckckc
|
fa3739cbd4
|
Only show -effect text when the effect is destroyed (not the whole object)
|
2 years ago |
Big Bad Waffle
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61ae2b48c6
|
Merge branch '1872-mob-rune-rotations' into 'master'
feat #1872: Implemented rune rotations
Closes #1872
See merge request Isleward/isleward!576
|
2 years ago |
Shaun
|
46a5a6bd07
|
bug #1872: Small bug fix
|
2 years ago |
Shaun
|
913569200b
|
feat #1872: More work on this
|
2 years ago |
Shaun
|
576f725813
|
feat #1872: Implemented rune rotations
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2 years ago |
Big Bad Waffle
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2f7cafffcd
|
Merge branch '1866-rezone-handshakes' into 'master'
feat #1866: Rebuilt rezone logic to use handshakes
Closes #1866
See merge request Isleward/isleward!575
|
2 years ago |
Shaun
|
5dde12f198
|
feat #1866: Moved save to after delete and ensured that deleted objects aren't processed (or crashing) objects update
|
2 years ago |
Shaun
|
5f950db563
|
chore: fixed eslint issue
|
2 years ago |
Shaun
|
73b5a56467
|
chore: Reverted config change
|
2 years ago |
Shaun
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2ea3a45287
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feat #1866: Added missing files and cleaned up code slightly
|
2 years ago |
Shaun
|
66f3daf87b
|
feat #1866: Rebuilt rezone logic to use handshakes
|
2 years ago |
kckckc
|
17607d14f0
|
Implement shouldStack/incrementStack handling
|
2 years ago |
kckckc
|
b7d7bbd1db
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Rename buffs ui to effects and manage effect icons client-side
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2 years ago |
kckckc
|
b43f208d0e
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Create damage texts from client-side effects
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2 years ago |
kckckc
|
6795f367fd
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Destroy and remove effect before removing from array
|
2 years ago |
kckckc
|
034c50d76b
|
Remove duplicate slowed text from ice spear
|
2 years ago |
kckckc
|
d86e05a72f
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Remove removeEffectByName and use IDs to remove effects
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2 years ago |
kckckc
|
02b58b4a35
|
Add/remove effects by ID, add client effect extending
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2 years ago |
kckckc
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7373797d33
|
Fix extending for client components
|
2 years ago |