3755 Révisions (2e2749bdb76028370f921ecbba039d20bc7660ff)
 

Auteur SHA1 Message Date
  Shaun 2e2749bdb7 bug #1995 il y a 11 mois
  Shaun 83152909a2 bug #1995 il y a 11 mois
  Shaun 5b3766a112 bug: Fixed players getting stuck inside he player list when relogging during a zone regen il y a 1 an
  Shaun 8ea519b925 balance: Buffed Radulos HP il y a 1 an
  Shaun 6d93918bd0 modding #1991: onAfterGetCharacter is now async il y a 1 an
  Shaun edca72fb36 bug #1990 il y a 1 an
  Shaun 822160aa2e bug #1989 il y a 1 an
  Shaun 3227f3a91a bug: Fixed lighting efects crashing in some cases il y a 1 an
  Shaun e880aba3fb bug: Fixed a crash related to heals causing infinite event loops il y a 1 an
  Shaun 5200558d8f chore: undid test code il y a 1 an
  Shaun c8412bbbc8 bug: Fixed character select hanging il y a 1 an
  Shaun 5bf68bf99d feat: Added a way for mobs to have no items (no scaling) il y a 1 an
  Shaun f5e617f419 bug: Fixed a bug causing items with faction requirement to not be EQ-able il y a 1 an
  Shaun 1f968a6ef9 chore: removed test code il y a 1 an
  Shaun c02a50c8e6 bug: Fixed broken putrid shanks il y a 1 an
  Shaun bb81265884 bug: Fixed an issue causing threads to stay alive when dc'ing il y a 1 an
  Shaun fa77dbfb66 work il y a 1 an
  Shaun 38301097cf undo this il y a 1 an
  Shaun 188f298af6 bug: Fixed item types with noDrop dropping il y a 1 an
  Shaun d3d6bac63c work il y a 1 an
  Shaun d1f8682858 fix il y a 1 an
  Shaun 3725763c75 bug: Fixed zones being killed when one person leaves an instance il y a 1 an
  Shaun d755aaacea work il y a 1 an
  Shaun 0da64f6006 bug: Mobs no longer get stats from the items that are in their drop list il y a 1 an
  Shaun db7354201b bug #1052 il y a 1 an
  Shaun 7a04469667 feat: Added a way for aggro to set all objects in its list to a certain amount (instead of resetting) il y a 1 an
  Shaun 008cda5385 bug: Mobs that aren't too far from home but lose their targets sometimes don't return back il y a 1 an
  Shaun 54a4471c10 bug: Fixed noEvents il y a 1 an
  Shaun 323c82d408 fix il y a 1 an
  Shaun 571b6e8323 work il y a 1 an
  Shaun 24b427f267 Hacky version on instance sharing il y a 1 an
  Shaun 2139e628e9 work il y a 1 an
  Shaun 25eac90520 feat: Allow item types to define noDrop il y a 1 an
  Shaun 3bf7ac8c80 feat: enhancements to lighting builder il y a 1 an
  Shaun ce13d6a908 feat #1986: More work on this il y a 1 an
  Shaun c18fd60b49 modding #1983: Added the follower object to the onFollowerDeath event il y a 1 an
  Shaun 44616d4184 modding #1986: Made the castSpellOnHit item effect more generic il y a 1 an
  Shaun e75c1486c1 modding #1985: Added oldPos to the afterPositionChange event il y a 1 an
  Shaun cf237572db modding #1984: New object event: beforeIsSpellTarget il y a 1 an
  Shaun 8b8d804b9b modding #1983: New object event: afterFollowerDeath il y a 1 an
  Shaun 57e2f3aa76 fix #1982: Fixed filters il y a 1 an
  Shaun 10b742c8be chore: removed test code il y a 1 an
  Shaun 23251243b7 modding #1981: new event onBeforeGetSalvagerMappings il y a 1 an
  Shaun 946d91b01a fix: Added fix for legacy putrid shanks il y a 1 an
  Shaun 810d3161dc fix #1976: Another fix for this task il y a 1 an
  Shaun d699bc52a7 modding #1976: refactored onGetHp and its events il y a 1 an
  Shaun fbead407a4 fix #1963: Fixed an issue with pets trying to reset spellbook rotations il y a 1 an
  Shaun 1c6776e1ee chore: fixed npm vulns il y a 1 an
  Shaun e839f19721 chore: fixed linter warnings and reformatted eslintrc il y a 1 an
  Shaun 91fb92a5e8 modding #1975: reworked takeDamage argument and damage event arguments il y a 1 an