139 コミット (ed9c6872ce404425799237531c6ec85080cb7ca8)

作成者 SHA1 メッセージ 日付
  kckckc cc95b90351 add explanation 2年前
  kckckc 5a7d5ecfe1 fix #1838: Fix camera speed when rezoning while mounted 2年前
  Shaun 36cfd7a76a bug #1929 2年前
  Shaun 0343543a58 cleaned up the hider check as it was not working perfectly 2年前
  Shaun 3d2edb5688 fix for interior hiders 2年前
  Shaun 42e9b2eded refactor #1915 2年前
  Shaun 2ea3a45287 feat #1866: Added missing files and cleaned up code slightly 2年前
  Shaun 9a2fd779f5 feat #1836 2年前
  Shaun 9b3da83503 chore #1754: Upgraded socket.io, jquery and pixijs 2年前
  Shaun 205dd78004 bug #1759: Hiding the target reticle and loot popups for invisible objects 3年前
  Shaun fffcfca449 feat #1740: Initial commit 3年前
  Shaun 887b031e51 feat[#1722]: Made blocking tile indices moddable 3年前
  Shaun e707b7a3a8 initial commit 3年前
  Vildravn f1e9530d79 Define element colors in main.less 3年前
  Vildravn ace8d28601 chore: lint fixes 3年前
  Vildravn f76fe1a101 Make damage numbers configurable 3年前
  Vildravn f3550063ff Set color of the dmg number according to element 3年前
  Shaun b64010c8bc bug: due to renderer changes, auras were rendering as 8x8 instead of 16x16 3年前
  Shaun 5e76ec31d4 refactor[#1671]: Fixed confusing, ugly and redundant code that deals with setting sprite textures and positions 3年前
  Shaun 6172042ac2 chore[#1671]: Removed a duplicate array.includes check 3年前
  Shaun a3a719d229 bug[#1671]: Fixed an issue where shrinking sprites weren't properly handled and cleaned up the code a bit 3年前
  Shaun a9e43d0c3b bug[#1671]: The setSprite method now takes into account when sprites change sizes (bigObjects vir regular) 3年前
  Shaun 2311e996ad modding[#1594]: Added tilesNoFlip to the clientConfig which allows mods to extend which tiles can and can not be flipped 3年前
  Vildravn 7b4296d259 Remove references to devicePixelRatio 3年前
  Shaun 4fa19d922c bug[#1584]: Fixed an issue related to objects not showing up due to hider fps fix 3年前
  Shaun 7a670a31a1 bug[#1584]: Fixed an issue related to objects not showing up due to hider fps fix 3年前
  Shaun c6cad177c4 bug[#1584]: fixed an fps issue on maps with many hiders 3年前
  Shaun 1ac9c4b581 bug[#1584]: fixed an fps issue on maps with many hiders 3年前
  Shaun ce8cab9ad3 fixes #1549 3年前
  Vildravn 930309e8bf Revert "Set PIXI.settings.RESOLUTION explicitly to 1" 3年前
  Vildravn 4be2c4b87c Revert "Remove references to devicePixelRatio" 3年前
  Vildravn adbbe2f319 Set PIXI.settings.RESOLUTION explicitly to 1 3年前
  Vildravn a385769b87 Remove references to devicePixelRatio 3年前
  Shaun 7d8679f609 closes #1515 3年前
  Shaun d59e640213 modding[#1498]: added the ability for mods to define custom login background renderers 3年前
  Shaun 169ab2c3cc fixed an issue when two hiders overlap, the overlapping area was only visible when you were standing in the overlap 3年前
  Shaun 5782f377e6 made the tent peg sprite not flip randomly 3年前
  Shaun e705f525d4 updated some packages and closes #1493 3年前
  Shaun 1eb32839fa added noise factor to login bg renderer 3年前
  Shaun 98b8a41904 bigTextures are now defined in clientConfig, moved renderLoginBG to its own file and changed the login bg design 3年前
  Shaun 8ae6e8be28 added new tile sprite and did some general code cleanup in renderer.js 4年前
  GoogzGazuli 9a19d3b068 Fixes 1462: renderer clipping 4年前
  Shaun f77151c0ce camera and pather speed is now based on a new event instead of sprintChance changes...not ideal 4年前
  Shaun ce12657500 another fix for #1432 4年前
  Shaun 66cfefed01 closes #1432 4年前
  Shaun a7d4a09ea3 closes #1431 4年前
  Big Bad Waffle fc06a73c18 revert valentines styles 4年前
  Big Bad Waffle a39f28c77e Revert "UNDO THIS, VALENTINES STYLES" 4年前
  Big Bad Waffle 88c71655c0 Revert "UNDO THIS, VALENTINES STYLES" 4年前
  Big Bad Waffle f1c8292f4a UNDO THIS, VALENTINES STYLES 4年前