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Shaun 6bf5da5569 modding #2012: Added the beforeSpawnResource that allows spawned resources' positions to be set by mods il y a 4 mois
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atlas bug: Fixed zones being killed when one person leaves an instance il y a 1 an
instancer feat #1756: Removed the notifyServerUisReady method and just made the client only send the ack to the instancer once UIs ARE ready instead il y a 2 ans
map fixes #1358 il y a 4 ans
randomMap feat #1915: Initial il y a 2 ans
atlas.js bug #2004: Fixed the thread finder check and announcement duration il y a 6 mois
instancer.js bug #1995 il y a 11 mois
map.js feat #1915: Initial il y a 2 ans
mapManager.js refactor, fix #1963: Refactored atlas, added threadManager and fixed objects being added to zones before the zones are ready il y a 1 an
mobBuilder.js feat: Added a way for mobs to have no items (no scaling) il y a 1 an
physics.js fixed an issue introduced in the 'interior teleporter' feature that casued mobs to not be placed in physics cells when in combat il y a 3 ans
resourceSpawner.js modding #2012: Added the beforeSpawnResource that allows spawned resources' positions to be set by mods il y a 4 mois
rezoneManager.js feat #1915: Initial il y a 2 ans
spawners.js refactor #1944: cleaned up mob builder and related functions il y a 2 ans
syncer.js Rename destroyedBy & send visibility destroy event il y a 2 ans
threadManager.js bug #2011: fixed a crash in ioRethink.logError and added debugging il y a 4 mois
worker.js modding #1981: new event onBeforeGetSalvagerMappings il y a 1 an