3020 Commits (1628-quickslot-cooldown)
 

Author SHA1 Message Date
  Vildravn cc612a4e3e polish[#1628]: Lint fix 3 years ago
  Vildravn eeffafef5d polish[#1628]: Add cooldown overlay to quickslot 3 years ago
  Shaun c74fe40097 chore: added an item fix to make candy corn non mailable 3 years ago
  Shaun af9f142e35 bug[#1620]: Fixed an issue that caused nobody to get xp/rep when a non player lands a killing blow on a mob 3 years ago
  Shaun 1043012c4d Merge branch 'master' of gitlab.com:Isleward/isleward 3 years ago
  Shaun f7b8e3f0ac bug: fixed a crash when an object without effects cpn dies 3 years ago
  Vildravn 7765bf1830 [ci] Pass token directly to docker login 3 years ago
  Big Bad Waffle 51d8d4c612 Merge branch 'dockerhub' into 'master' 3 years ago
  Vildravn 6b923da1b9 Temporarily push to dockerhub instead of gitlab 3 years ago
  Shaun 7f47a622a2 bug[#1615]: Targetting something no longer consumes a tick 3 years ago
  Shaun a57a55228d modding[#1616]: The warnblast spell will now use a specific row for its attackAnimation if one is defined 3 years ago
  Shaun b1b9baab58 bug[#1613]: Fixed a bug that causes whirlwind to have no sprites in some situations 3 years ago
  Shaun 7da22d895d chore: removed pumpkin sailor sprite since this has been moved to soul's moor mod 3 years ago
  Shaun 95be02ec15 enhancement[#1502]: It's now possible to define the damage and statType for the castSpellOnHit item effect 3 years ago
  Shaun 8c2d3522b4 modding[#1614]: the beforeGetSpellCastTime event now includes the spell being cast 3 years ago
  Shaun fd9aa992ef modding[#1613]: Added a beforeSpawnWhirlwind event that allows mods to modify how whirlwind looks 3 years ago
  Shaun e7ce0abb1c bug[#1612]: Fixed a bug where resummoning a skeleton destroyed the old one but didn't summon a new one 3 years ago
  Shaun 804a8643b9 devops[#1611]: Fixed an eslint rule I broke in the previous commit 3 years ago
  Shaun 67a079bd40 devops[#1611]: Fixed a linting issue caused by eslint update 3 years ago
  Shaun ae5c714405 chore[#1610]: Fixed package lock error 3 years ago
  Shaun d0681676c5 chore[#1610]: Updated packages and version to 0.8.2 3 years ago
  Shaun 639b6f0736 bug[#1609]: Fixed an issue that caused spells to not complete properly which made charaters stuck until pressing escape 3 years ago
  Shaun e78e063574 chore: Pointed the release notes link to the new play.isleward.com gitlab wiki instead 3 years ago
  Shaun b318cc49d4 bug[#1607]: Custom channels are no longer duplicated in the channel picker on rezone 3 years ago
  Big Bad Waffle 5aa1aa5bd1 Merge branch '1606-forceMobile' into 'master' 3 years ago
  Vildravn a1e607a5a6 polish[#1606] Add forceMobile URL parameter 3 years ago
  Shaun f3c239b407 bug[#1603]: All effect destructione events are now always called 3 years ago
  Shaun ba3974a643 modding[#1602]: Events can now define onStart and onStop events in their configs 3 years ago
  Shaun 7e791fbe39 modding[#1601]: The resourceSpawner is now part of the instance object 3 years ago
  Shaun 59ef732529 modding[#1600]: Added an event that is fired after building a mob: onAfterBuildMob 3 years ago
  Shaun 34e6214c7c bug[#1599]: The afterCastSpell event is now fires after a castTime spell completes casting and the event also includes the action now 3 years ago
  Shaun a9e1da7db4 bug[#1597]: Projectiles with positional targets now render correctly 3 years ago
  Shaun a3c358dc0c bug[#1596]: Minions summoned through summon skeleton now always use the correct animations 3 years ago
  Big Bad Waffle 61060c5b12 Merge branch '1018-ios-context' into 'master' 3 years ago
  Shaun d28705c402 bug[#1018]: The special context menu position (for long press on IOS) will no longer fire on all devices 3 years ago
  Vildravn 87e6619f1e polish[#1018]: Changed the default longpress delay to 500ms 3 years ago
  Shaun 2ea45c3967 polish[#1018]: Changed the default longpress delay to 1000ms, down from 1500ms 3 years ago
  Shaun 895cb5b2da bug[#1018]: the context menu now pops up at the correct location 3 years ago
  Shaun f08b84709e bug[#1595]: The options menu now fits on the screen on mobile devices 3 years ago
  Shaun 627cf270c0 chore: updated versions and upgraded packages 3 years ago
  Shaun 2311e996ad modding[#1594]: Added tilesNoFlip to the clientConfig which allows mods to extend which tiles can and can not be flipped 3 years ago
  Shaun c2ea6f8831 modding[#1593]: Added the beforeDestroyEffect object event and beforeDestroy effect event 3 years ago
  Shaun a6aa8b6956 mobile[#1018]: Added a polyfill to allow ios to emit context menu on long press 3 years ago
  Shaun 2b98e1c152 chore: fixed a small linting issue 3 years ago
  Shaun 40f17b2df7 added yellowD to the less file 3 years ago
  Shaun d5d0ab52c7 modding[#1591]: The onBeforeDropBag event now fires on object level too 3 years ago
  Shaun ab9a6daef1 balance[#1467]: Mobs below level 4 can no longer have lifeOnHit 3 years ago
  Shaun bae8a0c0a1 polish[#1176]: Chat now auto-scrolls while typing if you are at max scroll position already 3 years ago
  Shaun a9779e0f7e balance[#1583]: Items with faction requirements are no longer reslottable 3 years ago
  Shaun 6e0e1acd49 feature[#1590]: Items in shops can now define different blueprints for items obtained after purchase vs the item that was seen in the shop 3 years ago