Vildravn
|
cc612a4e3e
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polish[#1628]: Lint fix
|
3 years ago |
Vildravn
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eeffafef5d
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polish[#1628]: Add cooldown overlay to quickslot
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3 years ago |
Shaun
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c74fe40097
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chore: added an item fix to make candy corn non mailable
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3 years ago |
Shaun
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af9f142e35
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bug[#1620]: Fixed an issue that caused nobody to get xp/rep when a non player lands a killing blow on a mob
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3 years ago |
Shaun
|
1043012c4d
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Merge branch 'master' of gitlab.com:Isleward/isleward
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3 years ago |
Shaun
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f7b8e3f0ac
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bug: fixed a crash when an object without effects cpn dies
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3 years ago |
Vildravn
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7765bf1830
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[ci] Pass token directly to docker login
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3 years ago |
Big Bad Waffle
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51d8d4c612
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Merge branch 'dockerhub' into 'master'
Temporarily push to dockerhub instead of gitlab
See merge request Isleward/isleward!500
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3 years ago |
Vildravn
|
6b923da1b9
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Temporarily push to dockerhub instead of gitlab
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3 years ago |
Shaun
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7f47a622a2
|
bug[#1615]: Targetting something no longer consumes a tick
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3 years ago |
Shaun
|
a57a55228d
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modding[#1616]: The warnblast spell will now use a specific row for its attackAnimation if one is defined
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3 years ago |
Shaun
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b1b9baab58
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bug[#1613]: Fixed a bug that causes whirlwind to have no sprites in some situations
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3 years ago |
Shaun
|
7da22d895d
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chore: removed pumpkin sailor sprite since this has been moved to soul's moor mod
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3 years ago |
Shaun
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95be02ec15
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enhancement[#1502]: It's now possible to define the damage and statType for the castSpellOnHit item effect
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3 years ago |
Shaun
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8c2d3522b4
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modding[#1614]: the beforeGetSpellCastTime event now includes the spell being cast
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3 years ago |
Shaun
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fd9aa992ef
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modding[#1613]: Added a beforeSpawnWhirlwind event that allows mods to modify how whirlwind looks
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3 years ago |
Shaun
|
e7ce0abb1c
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bug[#1612]: Fixed a bug where resummoning a skeleton destroyed the old one but didn't summon a new one
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3 years ago |
Shaun
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804a8643b9
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devops[#1611]: Fixed an eslint rule I broke in the previous commit
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3 years ago |
Shaun
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67a079bd40
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devops[#1611]: Fixed a linting issue caused by eslint update
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3 years ago |
Shaun
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ae5c714405
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chore[#1610]: Fixed package lock error
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3 years ago |
Shaun
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d0681676c5
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chore[#1610]: Updated packages and version to 0.8.2
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3 years ago |
Shaun
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639b6f0736
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bug[#1609]: Fixed an issue that caused spells to not complete properly which made charaters stuck until pressing escape
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3 years ago |
Shaun
|
e78e063574
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chore: Pointed the release notes link to the new play.isleward.com gitlab wiki instead
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3 years ago |
Shaun
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b318cc49d4
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bug[#1607]: Custom channels are no longer duplicated in the channel picker on rezone
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3 years ago |
Big Bad Waffle
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5aa1aa5bd1
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Merge branch '1606-forceMobile' into 'master'
polish[#1606] Add forceMobile URL parameter
Closes #1606
See merge request Isleward/isleward!497
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3 years ago |
Vildravn
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a1e607a5a6
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polish[#1606] Add forceMobile URL parameter
Fix formatting
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3 years ago |
Shaun
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f3c239b407
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bug[#1603]: All effect destructione events are now always called
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3 years ago |
Shaun
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ba3974a643
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modding[#1602]: Events can now define onStart and onStop events in their configs
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3 years ago |
Shaun
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7e791fbe39
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modding[#1601]: The resourceSpawner is now part of the instance object
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3 years ago |
Shaun
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59ef732529
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modding[#1600]: Added an event that is fired after building a mob: onAfterBuildMob
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3 years ago |
Shaun
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34e6214c7c
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bug[#1599]: The afterCastSpell event is now fires after a castTime spell completes casting and the event also includes the action now
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3 years ago |
Shaun
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a9e1da7db4
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bug[#1597]: Projectiles with positional targets now render correctly
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3 years ago |
Shaun
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a3c358dc0c
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bug[#1596]: Minions summoned through summon skeleton now always use the correct animations
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3 years ago |
Big Bad Waffle
|
61060c5b12
|
Merge branch '1018-ios-context' into 'master'
Resolve "Can’t open context menu for items in inventory on iOS"
Closes #1018
See merge request Isleward/isleward!496
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3 years ago |
Shaun
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d28705c402
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bug[#1018]: The special context menu position (for long press on IOS) will no longer fire on all devices
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3 years ago |
Vildravn
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87e6619f1e
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polish[#1018]: Changed the default longpress delay to 500ms
This is to match the hardcoded haptic feedback on iOS
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3 years ago |
Shaun
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2ea45c3967
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polish[#1018]: Changed the default longpress delay to 1000ms, down from 1500ms
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3 years ago |
Shaun
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895cb5b2da
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bug[#1018]: the context menu now pops up at the correct location
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3 years ago |
Shaun
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f08b84709e
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bug[#1595]: The options menu now fits on the screen on mobile devices
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3 years ago |
Shaun
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627cf270c0
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chore: updated versions and upgraded packages
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3 years ago |
Shaun
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2311e996ad
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modding[#1594]: Added tilesNoFlip to the clientConfig which allows mods to extend which tiles can and can not be flipped
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3 years ago |
Shaun
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c2ea6f8831
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modding[#1593]: Added the beforeDestroyEffect object event and beforeDestroy effect event
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3 years ago |
Shaun
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a6aa8b6956
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mobile[#1018]: Added a polyfill to allow ios to emit context menu on long press
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3 years ago |
Shaun
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2b98e1c152
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chore: fixed a small linting issue
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3 years ago |
Shaun
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40f17b2df7
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added yellowD to the less file
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3 years ago |
Shaun
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d5d0ab52c7
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modding[#1591]: The onBeforeDropBag event now fires on object level too
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3 years ago |
Shaun
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ab9a6daef1
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balance[#1467]: Mobs below level 4 can no longer have lifeOnHit
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3 years ago |
Shaun
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bae8a0c0a1
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polish[#1176]: Chat now auto-scrolls while typing if you are at max scroll position already
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3 years ago |
Shaun
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a9779e0f7e
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balance[#1583]: Items with faction requirements are no longer reslottable
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3 years ago |
Shaun
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6e0e1acd49
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feature[#1590]: Items in shops can now define different blueprints for items obtained after purchase vs the item that was seen in the shop
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3 years ago |