Shaun
|
00189195cf
|
undo this: test code
|
11 months ago |
Shaun
|
b7cd6a0148
|
undo this: test code
|
11 months ago |
Shaun
|
1c6ef84d3f
|
bug #1994
|
11 months ago |
Shaun
|
af4a223f14
|
test: undo this
|
11 months ago |
Shaun
|
83ab998b7e
|
test: undo this
|
11 months ago |
Shaun
|
6803fa0a10
|
test: undo this
|
11 months ago |
Shaun
|
2a21bff362
|
test: undo this
|
11 months ago |
Shaun
|
1a617d0f26
|
test: remove this
|
11 months ago |
Shaun
|
5b3766a112
|
bug: Fixed players getting stuck inside he player list when relogging during a zone regen
|
11 months ago |
Shaun
|
8ea519b925
|
balance: Buffed Radulos HP
|
11 months ago |
Shaun
|
6d93918bd0
|
modding #1991: onAfterGetCharacter is now async
|
11 months ago |
Shaun
|
edca72fb36
|
bug #1990
|
11 months ago |
Shaun
|
822160aa2e
|
bug #1989
|
11 months ago |
Shaun
|
3227f3a91a
|
bug: Fixed lighting efects crashing in some cases
|
11 months ago |
Shaun
|
e880aba3fb
|
bug: Fixed a crash related to heals causing infinite event loops
|
11 months ago |
Shaun
|
5200558d8f
|
chore: undid test code
|
1 year ago |
Shaun
|
c8412bbbc8
|
bug: Fixed character select hanging
|
1 year ago |
Shaun
|
5bf68bf99d
|
feat: Added a way for mobs to have no items (no scaling)
|
1 year ago |
Shaun
|
f5e617f419
|
bug: Fixed a bug causing items with faction requirement to not be EQ-able
|
1 year ago |
Shaun
|
1f968a6ef9
|
chore: removed test code
|
1 year ago |
Shaun
|
c02a50c8e6
|
bug: Fixed broken putrid shanks
|
1 year ago |
Shaun
|
bb81265884
|
bug: Fixed an issue causing threads to stay alive when dc'ing
|
1 year ago |
Shaun
|
fa77dbfb66
|
work
|
1 year ago |
Shaun
|
38301097cf
|
undo this
|
1 year ago |
Shaun
|
188f298af6
|
bug: Fixed item types with noDrop dropping
|
1 year ago |
Shaun
|
d3d6bac63c
|
work
|
1 year ago |
Shaun
|
d1f8682858
|
fix
|
1 year ago |
Shaun
|
3725763c75
|
bug: Fixed zones being killed when one person leaves an instance
|
1 year ago |
Shaun
|
d755aaacea
|
work
|
1 year ago |
Shaun
|
0da64f6006
|
bug: Mobs no longer get stats from the items that are in their drop list
|
1 year ago |
Shaun
|
db7354201b
|
bug #1052
|
1 year ago |
Shaun
|
7a04469667
|
feat: Added a way for aggro to set all objects in its list to a certain amount (instead of resetting)
|
1 year ago |
Shaun
|
008cda5385
|
bug: Mobs that aren't too far from home but lose their targets sometimes don't return back
|
1 year ago |
Shaun
|
54a4471c10
|
bug: Fixed noEvents
|
1 year ago |
Shaun
|
323c82d408
|
fix
|
1 year ago |
Shaun
|
571b6e8323
|
work
|
1 year ago |
Shaun
|
24b427f267
|
Hacky version on instance sharing
|
1 year ago |
Shaun
|
2139e628e9
|
work
|
1 year ago |
Shaun
|
25eac90520
|
feat: Allow item types to define noDrop
|
1 year ago |
Shaun
|
3bf7ac8c80
|
feat: enhancements to lighting builder
|
1 year ago |
Shaun
|
33578e95d8
|
test: hotfix and logging for a crash
|
1 year ago |
Shaun
|
906bdf7793
|
test: hotfix and logging for a crash
|
1 year ago |
Shaun
|
ce13d6a908
|
feat #1986: More work on this
|
1 year ago |
Shaun
|
c18fd60b49
|
modding #1983: Added the follower object to the onFollowerDeath event
|
1 year ago |
Shaun
|
44616d4184
|
modding #1986: Made the castSpellOnHit item effect more generic
|
1 year ago |
Shaun
|
e75c1486c1
|
modding #1985: Added oldPos to the afterPositionChange event
|
1 year ago |
Shaun
|
cf237572db
|
modding #1984: New object event: beforeIsSpellTarget
|
1 year ago |
Shaun
|
8b8d804b9b
|
modding #1983: New object event: afterFollowerDeath
|
1 year ago |
Shaun
|
57e2f3aa76
|
fix #1982: Fixed filters
|
1 year ago |
Shaun
|
10b742c8be
|
chore: removed test code
|
1 year ago |